Backport screenshooter fixes from the renderer redesign v1

This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
This commit is contained in:
emersion 2018-01-23 22:06:54 +01:00
parent 03440bbd83
commit 4fa90b0511
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GPG key ID: 0FDE7BE0E88F5E48
21 changed files with 178 additions and 97 deletions

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@ -52,7 +52,15 @@ bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
return r->impl->buffer_is_drm(r, buffer);
}
void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
int width, int height, void *out_data) {
r->impl->read_pixels(r, x, y, width, height, out_data);
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data) {
return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y,
dst_x, dst_y, data);
}
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt) {
return r->impl->format_supported(r, fmt);
}