Backport screenshooter fixes from the renderer redesign v1

This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
This commit is contained in:
emersion 2018-01-23 22:06:54 +01:00
parent 03440bbd83
commit 4fa90b0511
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GPG key ID: 0FDE7BE0E88F5E48
21 changed files with 178 additions and 97 deletions

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@ -28,8 +28,12 @@ struct wlr_renderer_impl {
struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer,
struct wl_resource *buffer);
void (*read_pixels)(struct wlr_renderer *renderer, int x, int y, int width,
int height, void *out_data);
bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
bool (*format_supported)(struct wlr_renderer *renderer,
enum wl_shm_format fmt);
void (*destroy)(struct wlr_renderer *renderer);
};