Backport screenshooter fixes from the renderer redesign v1

This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
This commit is contained in:
emersion 2018-01-23 22:06:54 +01:00
parent 03440bbd83
commit 4fa90b0511
No known key found for this signature in database
GPG key ID: 0FDE7BE0E88F5E48
21 changed files with 178 additions and 97 deletions

View file

@ -7,6 +7,7 @@
struct wlr_headless_backend {
struct wlr_backend backend;
struct wlr_egl egl;
struct wlr_renderer *renderer;
struct wl_display *display;
struct wl_list outputs;
struct wl_list input_devices;

View file

@ -6,6 +6,7 @@
#include <wayland-server.h>
#include <wayland-egl.h>
#include <wlr/render/egl.h>
#include <wlr/render.h>
#include <wlr/backend/wayland.h>
#include <wlr/types/wlr_box.h>
#include <wayland-util.h>
@ -19,6 +20,7 @@ struct wlr_wl_backend {
struct wl_list devices;
struct wl_list outputs;
struct wlr_egl egl;
struct wlr_renderer *renderer;
size_t requested_outputs;
struct wl_listener local_display_destroy;
/* remote state */

View file

@ -39,6 +39,7 @@ struct wlr_x11_backend {
struct wlr_input_device pointer_dev;
struct wlr_egl egl;
struct wlr_renderer *renderer;
struct wl_event_source *event_source;
struct wl_event_source *frame_timer;