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Backport screenshooter fixes from the renderer redesign v1
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
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21 changed files with 178 additions and 97 deletions
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@ -62,10 +62,24 @@ static struct wlr_egl *multi_backend_get_egl(struct wlr_backend *wlr_backend) {
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return NULL;
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}
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static struct wlr_renderer *multi_backend_get_renderer(
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struct wlr_backend *backend) {
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struct wlr_multi_backend *multi = (struct wlr_multi_backend *)backend;
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struct subbackend_state *sub;
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wl_list_for_each(sub, &multi->backends, link) {
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struct wlr_renderer *rend = wlr_backend_get_renderer(sub->backend);
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if (rend != NULL) {
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return rend;
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}
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}
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return NULL;
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}
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struct wlr_backend_impl backend_impl = {
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.start = multi_backend_start,
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.destroy = multi_backend_destroy,
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.get_egl = multi_backend_get_egl,
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.get_renderer = multi_backend_get_renderer,
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};
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static void handle_display_destroy(struct wl_listener *listener, void *data) {
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