Backport screenshooter fixes from the renderer redesign v1

This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
This commit is contained in:
emersion 2018-01-23 22:06:54 +01:00
parent 03440bbd83
commit 4fa90b0511
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21 changed files with 178 additions and 97 deletions

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@ -50,10 +50,17 @@ static struct wlr_egl *wlr_drm_backend_get_egl(struct wlr_backend *backend) {
return &drm->renderer.egl;
}
static struct wlr_renderer *wlr_drm_backend_get_renderer(
struct wlr_backend *backend) {
struct wlr_drm_backend *drm = (struct wlr_drm_backend *)backend;
return drm->renderer.wlr_rend;
}
static struct wlr_backend_impl backend_impl = {
.start = wlr_drm_backend_start,
.destroy = wlr_drm_backend_destroy,
.get_egl = wlr_drm_backend_get_egl
.get_egl = wlr_drm_backend_get_egl,
.get_renderer = wlr_drm_backend_get_renderer,
};
bool wlr_backend_is_drm(struct wlr_backend *b) {