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linux-explicit-synchronization-v1: new protocol implementation
This patch adds support for the linux-explicit-synchronization-unstable-v1 protocol. To test, run weston-simple-dmabuf-egl.
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include/wlr/types/wlr_linux_explicit_synchronization_v1.h
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include/wlr/types/wlr_linux_explicit_synchronization_v1.h
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/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_TYPES_WLR_LINUX_EXPLICIT_SYNCHRONIZATION_V1_H
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#define WLR_TYPES_WLR_LINUX_EXPLICIT_SYNCHRONIZATION_V1_H
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#include <wayland-server-core.h>
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#include <wlr/util/addon.h>
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struct wlr_linux_surface_synchronization_v1_state {
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int acquire_fence_fd;
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struct wlr_linux_buffer_release_v1 *buffer_release;
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};
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struct wlr_linux_surface_synchronization_v1 {
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struct wl_resource *resource;
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struct wlr_surface *surface;
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// private state
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struct wlr_addon addon;
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struct wlr_linux_surface_synchronization_v1_state pending, current;
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struct wl_listener surface_commit;
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};
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struct wlr_linux_buffer_release_v1 {
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struct wl_resource *resource;
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};
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struct wlr_linux_explicit_synchronization_v1 {
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struct wl_global *global;
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struct {
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struct wl_signal destroy;
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} events;
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// private state
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struct wl_listener display_destroy;
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};
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/**
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* Advertise explicit synchronization support to clients.
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*
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* The compositor must be prepared to handle fences coming from clients and to
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* send release fences correctly. In particular, both the renderer and the
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* backend need to support explicit synchronization.
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*/
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struct wlr_linux_explicit_synchronization_v1 *
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wlr_linux_explicit_synchronization_v1_create(struct wl_display *display);
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/**
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* Signal the provided timeline synchronization point when the last submitted
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* buffer is ready to be acquired.
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*/
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bool wlr_linux_explicit_synchronization_v1_signal_surface_timeline(
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struct wlr_linux_explicit_synchronization_v1 *explicit_sync,
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struct wlr_surface *surface, struct wlr_render_timeline *timeline,
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uint64_t dst_point);
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/**
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* Send a timeline synchronization point to the client which can be used to
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* wait for the buffer to be released.
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*
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* The synchronization point must already be materialized: wait-before-submit
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* is not supported.
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*/
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bool wlr_linux_explicit_synchronization_v1_wait_surface_timeline(
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struct wlr_linux_explicit_synchronization_v1 *explicit_sync,
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struct wlr_surface *surface, struct wlr_render_timeline *timeline,
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uint64_t src_point);
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#endif
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