mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-11-09 13:29:46 -05:00
render/gles2: use wlr_drm for wl_drm implementation
This allows use to remove all of our special wl_drm support code.
This commit is contained in:
parent
d7b19fb294
commit
4e07d4cbf9
2 changed files with 4 additions and 113 deletions
|
|
@ -12,6 +12,7 @@
|
|||
#include <wlr/render/egl.h>
|
||||
#include <wlr/render/interface.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_drm.h>
|
||||
#include <wlr/types/wlr_matrix.h>
|
||||
#include <wlr/types/wlr_linux_dmabuf_v1.h>
|
||||
#include <wlr/util/log.h>
|
||||
|
|
@ -368,34 +369,6 @@ static const uint32_t *gles2_get_shm_texture_formats(
|
|||
return get_gles2_shm_formats(len);
|
||||
}
|
||||
|
||||
static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
|
||||
struct wl_resource *resource) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
|
||||
if (!renderer->egl->exts.bind_wayland_display_wl) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EGLint fmt;
|
||||
return renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display,
|
||||
resource, EGL_TEXTURE_FORMAT, &fmt);
|
||||
}
|
||||
|
||||
static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer,
|
||||
struct wl_resource *buffer, int *width, int *height) {
|
||||
struct wlr_gles2_renderer *renderer =
|
||||
gles2_get_renderer(wlr_renderer);
|
||||
|
||||
if (!renderer->egl->exts.bind_wayland_display_wl) {
|
||||
return;
|
||||
}
|
||||
|
||||
renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display,
|
||||
buffer, EGL_WIDTH, width);
|
||||
renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display,
|
||||
buffer, EGL_HEIGHT, height);
|
||||
}
|
||||
|
||||
static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats(
|
||||
struct wlr_renderer *wlr_renderer) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
|
|
@ -498,16 +471,12 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
|
|||
|
||||
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
|
||||
struct wl_display *wl_display) {
|
||||
struct wlr_gles2_renderer *renderer =
|
||||
gles2_get_renderer(wlr_renderer);
|
||||
|
||||
if (renderer->egl->exts.bind_wayland_display_wl) {
|
||||
if (!wlr_egl_bind_display(renderer->egl, wl_display)) {
|
||||
wlr_log(WLR_ERROR, "Failed to bind wl_display to EGL");
|
||||
if (wlr_renderer_get_drm_fd(wlr_renderer) >= 0) {
|
||||
if (wlr_drm_create(wl_display, wlr_renderer) == NULL) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
wlr_log(WLR_INFO, "EGL_WL_bind_wayland_display is not supported");
|
||||
wlr_log(WLR_INFO, "Cannot get renderer DRM FD, disabling wl_drm");
|
||||
}
|
||||
|
||||
if (wlr_linux_dmabuf_v1_create(wl_display, wlr_renderer) == NULL) {
|
||||
|
|
@ -585,13 +554,10 @@ static const struct wlr_renderer_impl renderer_impl = {
|
|||
.render_subtexture_with_matrix = gles2_render_subtexture_with_matrix,
|
||||
.render_quad_with_matrix = gles2_render_quad_with_matrix,
|
||||
.get_shm_texture_formats = gles2_get_shm_texture_formats,
|
||||
.resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
|
||||
.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
|
||||
.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
|
||||
.get_render_formats = gles2_get_render_formats,
|
||||
.preferred_read_format = gles2_preferred_read_format,
|
||||
.read_pixels = gles2_read_pixels,
|
||||
.texture_from_wl_drm = gles2_texture_from_wl_drm,
|
||||
.init_wl_display = gles2_init_wl_display,
|
||||
.get_drm_fd = gles2_get_drm_fd,
|
||||
.get_render_buffer_caps = gles2_get_render_buffer_caps,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue