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render/texture: add destroy event
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2 changed files with 7 additions and 0 deletions
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@ -24,6 +24,10 @@ struct wlr_texture {
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uint32_t width, height;
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struct wlr_renderer *renderer;
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struct {
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struct wl_signal destroy;
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} events;
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};
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struct wlr_texture_read_pixels_options {
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@ -18,9 +18,12 @@ void wlr_texture_init(struct wlr_texture *texture, struct wlr_renderer *renderer
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.width = width,
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.height = height,
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};
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wl_signal_init(&texture->events.destroy);
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}
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void wlr_texture_destroy(struct wlr_texture *texture) {
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wl_signal_emit_mutable(&texture->events.destroy, NULL);
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if (texture && texture->impl && texture->impl->destroy) {
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texture->impl->destroy(texture);
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} else {
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