Arrange & render layer surfaces

This commit is contained in:
Drew DeVault 2018-03-19 23:11:37 -04:00
parent fcf8c6c8a2
commit 4bf936360d
11 changed files with 235 additions and 35 deletions

View file

@ -719,10 +719,6 @@ struct roots_desktop *desktop_create(struct roots_server *server,
wl_signal_add(&desktop->layer_shell->events.new_surface,
&desktop->layer_shell_surface);
desktop->layer_shell_surface.notify = handle_layer_shell_surface;
for (size_t i = 0;
i < sizeof(desktop->layers) / sizeof(desktop->layers[0]); ++i) {
wl_list_init(&desktop->layers[i]);
}
#ifdef WLR_HAS_XWAYLAND
const char *cursor_theme = NULL;

View file

@ -8,8 +8,112 @@
#include <wlr/util/log.h>
#include "rootston/desktop.h"
#include "rootston/layers.h"
#include "rootston/output.h"
#include "rootston/server.h"
static void apply_exclusive(struct wlr_box *output_area,
uint32_t anchor, uint32_t exclusive) {
struct {
uint32_t anchors;
int *value;
int multiplier;
} edges[] = {
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.value = &output_area->y,
.multiplier = 1,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->height,
.multiplier = -1,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->x,
.multiplier = 1,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->width,
.multiplier = -1,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
if ((anchor & edges[i].anchors)) {
edges[i].value += exclusive * edges[i].multiplier;
}
}
}
static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
struct wlr_box output_area = { .x = 0, .y = 0 };
wlr_output_effective_resolution(output,
&output_area.width, &output_area.height);
struct roots_layer_surface *roots_surface;
wl_list_for_each(roots_surface, list, link) {
struct wlr_layer_surface *layer = roots_surface->layer_surface;
struct wlr_layer_surface_state *state = &layer->current;
struct wlr_box box = { .width = state->width, .height = state->height };
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if ((state->anchor & both_horiz) && box.width == -1) {
box.x = 0;
box.width = output_area.width;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = output_area.x;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x = output_area.width - box.width;
} else {
box.x = (output_area.width / 2) - (box.width / 2);
}
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if ((state->anchor & both_vert) && box.height == -1) {
box.y = 0;
box.height = output_area.height;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = output_area.y;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y = output_area.height - box.height;
} else {
box.y = (output_area.height / 2) - (box.height / 2);
}
wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d",
box.width, box.height, box.x, box.y);
roots_surface->geo = box;
apply_exclusive(&output_area, state->anchor, state->exclusive_zone);
if (box.width != (int)state->width
|| box.height != (int)state->height
|| !roots_surface->configured) {
wlr_layer_surface_configure(layer, box.width, box.height);
roots_surface->configured = true;
}
}
}
static void arrange_layers(struct wlr_output *_output) {
struct roots_output *output = _output->data;
size_t layers = sizeof(output->layers) / sizeof(output->layers[0]);
for (size_t i = 0; i < layers; ++i) {
arrange_layer(output->wlr_output, &output->layers[i]);
}
}
static void handle_destroy(struct wl_listener *listener, void *data) {
// TODO
}
@ -19,7 +123,13 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
}
static void handle_map(struct wl_listener *listener, void *data) {
// TODO
struct wlr_layer_surface *layer_surface = data;
struct roots_layer_surface *layer = layer_surface->data;
struct wlr_output *wlr_output = layer_surface->output;
struct roots_output *output = wlr_output->data;
// TODO: This doesn't play right with output layouts and is also stupid
output_damage_whole_surface(layer_surface->surface, layer->geo.x,
layer->geo.y, 0, output);
}
static void handle_unmap(struct wl_listener *listener, void *data) {
@ -30,8 +140,14 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
struct wlr_layer_surface *layer_surface = data;
struct roots_desktop *desktop =
wl_container_of(listener, desktop, layer_shell_surface);
wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d",
layer_surface->namespace, layer_surface->layer);
wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d %dx%d %d,%d,%d,%d",
layer_surface->namespace, layer_surface->layer, layer_surface->layer,
layer_surface->client_pending.width,
layer_surface->client_pending.height,
layer_surface->client_pending.margin.top,
layer_surface->client_pending.margin.right,
layer_surface->client_pending.margin.bottom,
layer_surface->client_pending.margin.left);
struct roots_layer_surface *roots_surface =
calloc(1, sizeof(struct roots_layer_surface));
@ -49,6 +165,17 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
wl_signal_add(&layer_surface->events.unmap, &roots_surface->unmap);
roots_surface->layer_surface = layer_surface;
layer_surface->data = roots_surface;
wl_list_insert(&desktop->layers[layer_surface->layer], &roots_surface->link);
struct roots_output *output = layer_surface->output->data;
wl_list_insert(&output->layers[layer_surface->layer], &roots_surface->link);
// Temporarily set the layer's current state to client_pending
// So that we can easily arrange it
struct wlr_layer_surface_state old_state = layer_surface->current;
layer_surface->current = layer_surface->client_pending;
arrange_layers(output->wlr_output);
layer_surface->current = old_state;
}

View file

@ -13,6 +13,7 @@
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "rootston/config.h"
#include "rootston/layers.h"
#include "rootston/output.h"
#include "rootston/server.h"
@ -417,6 +418,21 @@ static void surface_send_frame_done(struct wlr_surface *surface, double lx,
wlr_surface_send_frame_done(surface, when);
}
static void render_layer(
struct roots_output *output,
const struct wlr_box *output_layout_box,
struct render_data *data,
struct wl_list *layer) {
struct roots_layer_surface *roots_surface;
wl_list_for_each(roots_surface, layer, link) {
struct wlr_layer_surface *layer = roots_surface->layer_surface;
render_surface(layer->surface,
roots_surface->geo.x + output_layout_box->x,
roots_surface->geo.y + output_layout_box->y,
0, data);
}
}
static void render_output(struct roots_output *output) {
struct wlr_output *wlr_output = output->wlr_output;
struct roots_desktop *desktop = output->desktop;
@ -433,14 +449,15 @@ static void render_output(struct roots_output *output) {
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
const struct wlr_box *output_box =
wlr_output_layout_get_box(desktop->layout, wlr_output);
// Check if we can delegate the fullscreen surface to the output
if (output->fullscreen_view != NULL &&
output->fullscreen_view->wlr_surface != NULL) {
struct roots_view *view = output->fullscreen_view;
// Make sure the view is centered on screen
const struct wlr_box *output_box =
wlr_output_layout_get_box(desktop->layout, wlr_output);
struct wlr_box view_box;
view_get_box(view, &view_box);
double view_x = (double)(output_box->width - view_box.width) / 2 +
@ -498,6 +515,11 @@ static void render_output(struct roots_output *output) {
wlr_renderer_clear(renderer, clear_color);
}
render_layer(output, output_box, &data,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer(output, output_box, &data,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
// If a view is fullscreen on this output, render it
if (output->fullscreen_view != NULL) {
struct roots_view *view = output->fullscreen_view;
@ -520,20 +542,23 @@ static void render_output(struct roots_output *output) {
render_surface, &data);
}
#endif
goto renderer_end;
}
// Render all views
struct roots_view *view;
wl_list_for_each_reverse(view, &desktop->views, link) {
render_view(view, &data);
} else {
// Render all views
struct roots_view *view;
wl_list_for_each_reverse(view, &desktop->views, link) {
render_view(view, &data);
}
}
// Render drag icons
data.alpha = 1.0;
drag_icons_for_each_surface(server->input, render_surface, &data);
render_layer(output, output_box, &data,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
render_layer(output, output_box, &data,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
renderer_end:
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
@ -603,7 +628,7 @@ static bool view_accept_damage(struct roots_output *output,
return false;
}
static void damage_whole_surface(struct wlr_surface *surface,
void output_damage_whole_surface(struct wlr_surface *surface,
double lx, double ly, float rotation, void *data) {
struct roots_output *output = data;
@ -647,13 +672,13 @@ void output_damage_whole_view(struct roots_output *output,
}
damage_whole_decoration(view, output);
view_for_each_surface(view, damage_whole_surface, output);
view_for_each_surface(view, output_damage_whole_surface, output);
}
void output_damage_whole_drag_icon(struct roots_output *output,
struct roots_drag_icon *icon) {
surface_for_each_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, 0,
damage_whole_surface, output);
output_damage_whole_surface, output);
}
static void damage_from_surface(struct wlr_surface *surface,
@ -781,6 +806,7 @@ void handle_new_output(struct wl_listener *listener, void *data) {
clock_gettime(CLOCK_MONOTONIC, &output->last_frame);
output->desktop = desktop;
output->wlr_output = wlr_output;
wlr_output->data = output;
wl_list_insert(&desktop->outputs, &output->link);
output->damage = wlr_output_damage_create(wlr_output);
@ -792,6 +818,11 @@ void handle_new_output(struct wl_listener *listener, void *data) {
output->damage_destroy.notify = output_damage_handle_destroy;
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
for (size_t i = 0; i < len; ++i) {
wl_list_init(&output->layers[i]);
}
struct roots_output_config *output_config =
roots_config_get_output(config, wlr_output);
if (output_config) {