Remove wlr_create_renderer_func_t

This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
This commit is contained in:
Simon Ser 2020-12-19 11:34:28 +01:00
parent bec1e6b149
commit 4b03bdc3ab
20 changed files with 43 additions and 76 deletions

View file

@ -23,8 +23,7 @@
*/
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, struct wlr_device *dev,
struct wlr_backend *parent,
wlr_renderer_create_func_t create_renderer_func);
struct wlr_backend *parent);
bool wlr_backend_is_drm(struct wlr_backend *backend);
bool wlr_output_is_drm(struct wlr_output *output);