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backend/drm: simplify drm_fb_lock_surface
Make it take a plane instead, and rename to drm_plane_lock_surface.
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44a3d6e74d
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3 changed files with 13 additions and 16 deletions
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@ -46,8 +46,6 @@ void finish_drm_renderer(struct wlr_drm_renderer *renderer);
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bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
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void drm_surface_unset_current(struct wlr_drm_surface *surf);
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bool drm_fb_lock_surface(struct wlr_drm_fb **fb, struct wlr_drm_backend *drm,
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struct wlr_drm_surface *surf, struct wlr_drm_surface *mgpu);
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bool drm_fb_import(struct wlr_drm_fb **fb, struct wlr_drm_backend *drm,
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struct wlr_buffer *buf, struct wlr_drm_surface *mgpu,
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const struct wlr_drm_format_set *formats);
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@ -62,5 +60,7 @@ bool drm_plane_init_surface(struct wlr_drm_plane *plane,
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struct wlr_drm_backend *drm, int32_t width, uint32_t height,
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uint32_t format, bool with_modifiers);
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void drm_plane_finish_surface(struct wlr_drm_plane *plane);
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bool drm_plane_lock_surface(struct wlr_drm_plane *plane,
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struct wlr_drm_backend *drm);
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#endif
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