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Implement wlr_tablet_tool
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parent
e65f83d7f2
commit
4a9966b1a4
8 changed files with 295 additions and 5 deletions
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@ -57,4 +57,15 @@ void handle_touch_motion(struct libinput_event *event,
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet_tool *wlr_libinput_tablet_tool_create(
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struct libinput_device *device);
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void handle_tablet_tool_axis(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_proximity(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_tip(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_button(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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@ -42,6 +42,14 @@ struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
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struct wlr_touch_state *state);
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void wlr_touch_destroy(struct wlr_touch *touch);
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struct wlr_tablet_tool_impl {
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void (*destroy)(struct wlr_tablet_tool_state *tool);
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};
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struct wlr_tablet_tool *wlr_tablet_tool_create(struct wlr_tablet_tool_impl *impl,
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struct wlr_tablet_tool_state *state);
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void wlr_tablet_tool_destroy(struct wlr_tablet_tool *tool);
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struct wlr_input_device_impl {
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void (*destroy)(struct wlr_input_device_state *state);
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};
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@ -177,15 +177,88 @@ struct wlr_touch_cancel {
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int32_t slot;
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};
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// TODO: tablet & tablet tool
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// TODO: gestures
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struct wlr_tablet_tool_impl;
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struct wlr_tablet_tool_state;
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struct wlr_tablet_tool {
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struct wlr_tablet_tool_impl *impl;
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struct wlr_tablet_tool_state *state;
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struct {
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struct wl_signal axis;
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struct wl_signal proximity;
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struct wl_signal tip;
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struct wl_signal button;
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} events;
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};
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enum wlr_tablet_tool_axes {
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WLR_TABLET_TOOL_AXIS_X = 1,
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WLR_TABLET_TOOL_AXIS_Y = 2,
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WLR_TABLET_TOOL_AXIS_DISTANCE = 4,
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WLR_TABLET_TOOL_AXIS_PRESSURE = 8,
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WLR_TABLET_TOOL_AXIS_TILT_X = 16,
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WLR_TABLET_TOOL_AXIS_TILT_Y = 32,
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WLR_TABLET_TOOL_AXIS_ROTATION = 64,
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WLR_TABLET_TOOL_AXIS_SLIDER = 128,
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WLR_TABLET_TOOL_AXIS_WHEEL = 256,
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};
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struct wlr_tablet_tool_axis {
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uint32_t time_sec;
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uint64_t time_usec;
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uint32_t updated_axes;
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double x_mm, y_mm;
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double width_mm, height_mm;
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double pressure;
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double distance;
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double tilt_x, tilt_y;
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double rotation;
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double slider;
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double wheel_delta;
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};
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enum wlr_tablet_tool_proximity_state {
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WLR_TABLET_TOOL_PROXIMITY_OUT,
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WLR_TABLET_TOOL_PROXIMITY_IN,
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};
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struct wlr_tablet_tool_proximity {
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uint32_t time_sec;
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uint64_t time_usec;
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double x, y;
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double width_mm, height_mm;
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enum wlr_tablet_tool_proximity_state state;
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};
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enum wlr_tablet_tool_tip_state {
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WLR_TABLET_TOOL_TIP_UP,
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WLR_TABLET_TOOL_TIP_DOWN,
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};
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struct wlr_tablet_tool_tip {
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uint32_t time_sec;
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uint64_t time_usec;
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double x, y;
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double width_mm, height_mm;
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enum wlr_tablet_tool_tip_state state;
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};
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struct wlr_tablet_tool_button {
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uint32_t time_sec;
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uint64_t time_usec;
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uint32_t button;
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enum wlr_button_state state;
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};
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// TODO: tablet pad
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// TODO: switch
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enum wlr_input_device_type {
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WLR_INPUT_DEVICE_KEYBOARD,
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WLR_INPUT_DEVICE_POINTER,
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WLR_INPUT_DEVICE_TOUCH,
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WLR_INPUT_DEVICE_TABLET_PEN,
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WLR_INPUT_DEVICE_TABLET_TOOL,
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WLR_INPUT_DEVICE_TABLET_PAD,
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WLR_INPUT_DEVICE_GESTURE,
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WLR_INPUT_DEVICE_SWITCH,
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@ -207,6 +280,7 @@ struct wlr_input_device {
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struct wlr_keyboard *keyboard;
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struct wlr_pointer *pointer;
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struct wlr_touch *touch;
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struct wlr_tablet_tool *tablet_tool;
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};
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};
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