render/vulkan: Refactor image usages for modifiers

Makes this much more extensible so we could add a storage type in future for compute.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-10-16 16:11:20 +01:00
parent 3a685b10b6
commit 49c67c5615
5 changed files with 102 additions and 135 deletions

View file

@ -378,7 +378,7 @@ static bool is_dmabuf_disjoint(const struct wlr_dmabuf_attributes *attribs) {
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
const struct wlr_dmabuf_attributes *attribs,
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
bool for_render) {
enum wlr_vk_image_usage usage) {
VkResult res;
VkDevice dev = renderer->dev->dev;
*n_mems = 0u;
@ -398,7 +398,7 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
uint32_t plane_count = attribs->n_planes;
assert(plane_count < WLR_DMABUF_MAX_PLANES);
struct wlr_vk_format_modifier_props *mod =
vulkan_format_props_find_modifier(fmt, attribs->modifier, for_render);
vulkan_format_props_find_modifier(fmt, attribs->modifier, usage);
if (!mod || !(mod->dmabuf_flags & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT)) {
wlr_log(WLR_ERROR, "Format %"PRIx32" (%.4s) can't be used with modifier "
"%"PRIx64, attribs->format, (const char*) &attribs->format,
@ -440,9 +440,7 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
img_info.extent = (VkExtent3D) { attribs->width, attribs->height, 1 };
img_info.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT :
VK_IMAGE_USAGE_SAMPLED_BIT;
img_info.usage = wlr_vk_image_usage_to_vk(usage);
if (disjoint) {
img_info.flags = VK_IMAGE_CREATE_DISJOINT_BIT;
}
@ -600,7 +598,7 @@ static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_r
texture->format = &fmt->format;
texture->image = vulkan_import_dmabuf(renderer, attribs,
texture->memories, &texture->mem_count, false);
texture->memories, &texture->mem_count, WLR_VK_IMAGE_USAGE_SAMPLED);
if (!texture->image) {
goto error;
}