examples: Drop usage of wlr_output.pending

This commit is contained in:
Alexander Orzechowski 2023-06-12 20:16:25 -04:00 committed by Simon Ser
parent 0925a500d1
commit 495bcbeedd
9 changed files with 42 additions and 29 deletions

View file

@ -81,10 +81,12 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
wlr_output_commit(wlr_output);
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
if (mode != NULL) {
struct wlr_output_state state = {0};
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}
wlr_output_create_global(wlr_output);