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render/gles2: implement timer API
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4 changed files with 150 additions and 3 deletions
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@ -33,6 +33,7 @@ struct wlr_gles2_texture_attribs {
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};
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bool wlr_renderer_is_gles2(struct wlr_renderer *wlr_renderer);
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bool wlr_render_timer_is_gles2(struct wlr_render_timer *timer);
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bool wlr_texture_is_gles2(struct wlr_texture *texture);
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void wlr_gles2_texture_get_attribs(struct wlr_texture *texture,
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struct wlr_gles2_texture_attribs *attribs);
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