render/gles2: implement timer API

This commit is contained in:
Rose Hudson 2023-06-02 11:10:35 +01:00 committed by Simon Ser
parent 9e8947e4d5
commit 45ca284eee
4 changed files with 150 additions and 3 deletions

View file

@ -6,6 +6,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/interface.h>
@ -14,6 +15,11 @@
#include <wlr/util/addon.h>
#include <wlr/util/log.h>
// mesa ships old GL headers that don't include this type, so for distros that use headers from
// mesa we need to def it ourselves until they update.
// https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23144
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
struct wlr_gles2_pixel_format {
uint32_t drm_format;
// optional field, if empty then internalformat = format
@ -47,6 +53,7 @@ struct wlr_gles2_renderer {
bool EXT_texture_type_2_10_10_10_REV;
bool OES_texture_half_float_linear;
bool EXT_texture_norm16;
bool EXT_disjoint_timer_query;
} exts;
struct {
@ -57,6 +64,12 @@ struct wlr_gles2_renderer {
PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
} procs;
struct {
@ -78,6 +91,15 @@ struct wlr_gles2_renderer {
uint32_t viewport_width, viewport_height;
};
struct wlr_gles2_render_timer {
struct wlr_render_timer base;
struct wlr_gles2_renderer *renderer;
struct timespec cpu_start;
struct timespec cpu_end;
GLuint id;
GLint64 gl_cpu_end;
};
struct wlr_gles2_buffer {
struct wlr_buffer *buffer;
struct wlr_gles2_renderer *renderer;
@ -116,6 +138,7 @@ struct wlr_gles2_render_pass {
struct wlr_render_pass base;
struct wlr_gles2_buffer *buffer;
float projection_matrix[9];
struct wlr_gles2_render_timer *timer;
};
bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
@ -128,6 +151,8 @@ const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);
struct wlr_gles2_render_timer *gles2_get_render_timer(
struct wlr_render_timer *timer);
struct wlr_gles2_texture *gles2_get_texture(
struct wlr_texture *wlr_texture);
@ -140,6 +165,7 @@ void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
#define push_gles2_debug(renderer) push_gles2_debug_(renderer, _WLR_FILENAME, __func__)
void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer);
struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
struct wlr_gles2_render_timer *timer);
#endif

View file

@ -33,6 +33,7 @@ struct wlr_gles2_texture_attribs {
};
bool wlr_renderer_is_gles2(struct wlr_renderer *wlr_renderer);
bool wlr_render_timer_is_gles2(struct wlr_render_timer *timer);
bool wlr_texture_is_gles2(struct wlr_texture *texture);
void wlr_gles2_texture_get_attribs(struct wlr_texture *texture,
struct wlr_gles2_texture_attribs *attribs);