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render/gles2: implement timer API
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9e8947e4d5
commit
45ca284eee
4 changed files with 150 additions and 3 deletions
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@ -6,6 +6,7 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include <string.h>
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#include <time.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/interface.h>
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@ -14,6 +15,11 @@
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#include <wlr/util/addon.h>
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#include <wlr/util/log.h>
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// mesa ships old GL headers that don't include this type, so for distros that use headers from
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// mesa we need to def it ourselves until they update.
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// https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23144
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typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
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struct wlr_gles2_pixel_format {
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uint32_t drm_format;
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// optional field, if empty then internalformat = format
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@ -47,6 +53,7 @@ struct wlr_gles2_renderer {
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bool EXT_texture_type_2_10_10_10_REV;
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bool OES_texture_half_float_linear;
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bool EXT_texture_norm16;
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bool EXT_disjoint_timer_query;
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} exts;
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struct {
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@ -57,6 +64,12 @@ struct wlr_gles2_renderer {
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PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
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PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
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PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
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PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
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PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
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PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
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PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
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PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
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PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
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} procs;
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struct {
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@ -78,6 +91,15 @@ struct wlr_gles2_renderer {
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uint32_t viewport_width, viewport_height;
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};
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struct wlr_gles2_render_timer {
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struct wlr_render_timer base;
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struct wlr_gles2_renderer *renderer;
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struct timespec cpu_start;
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struct timespec cpu_end;
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GLuint id;
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GLint64 gl_cpu_end;
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};
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struct wlr_gles2_buffer {
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struct wlr_buffer *buffer;
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struct wlr_gles2_renderer *renderer;
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@ -116,6 +138,7 @@ struct wlr_gles2_render_pass {
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struct wlr_render_pass base;
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struct wlr_gles2_buffer *buffer;
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float projection_matrix[9];
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struct wlr_gles2_render_timer *timer;
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};
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bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
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@ -128,6 +151,8 @@ const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
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struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_render_timer *gles2_get_render_timer(
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struct wlr_render_timer *timer);
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struct wlr_gles2_texture *gles2_get_texture(
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struct wlr_texture *wlr_texture);
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@ -140,6 +165,7 @@ void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
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#define push_gles2_debug(renderer) push_gles2_debug_(renderer, _WLR_FILENAME, __func__)
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void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
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struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer);
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struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
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struct wlr_gles2_render_timer *timer);
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#endif
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@ -33,6 +33,7 @@ struct wlr_gles2_texture_attribs {
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};
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bool wlr_renderer_is_gles2(struct wlr_renderer *wlr_renderer);
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bool wlr_render_timer_is_gles2(struct wlr_render_timer *timer);
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bool wlr_texture_is_gles2(struct wlr_texture *texture);
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void wlr_gles2_texture_get_attribs(struct wlr_texture *texture,
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struct wlr_gles2_texture_attribs *attribs);
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