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backend/session: operate on wlr_device
Instead of operating on FDs in {open,close}_device, operate on
wlr_devices. This avoids the device lookup in wlr_session and allows
callers to have access to wlr_device fields.
For now, we use it to remove wlr_session_signal_add and replace it with
a more idiomatic wlr_session.events.change field. In the future, other
events will be added.
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parent
63df2bcbe6
commit
44a4792fd8
7 changed files with 69 additions and 68 deletions
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@ -151,7 +151,7 @@ static struct wlr_backend *attempt_noop_backend(struct wl_display *display) {
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static struct wlr_backend *attempt_drm_backend(struct wl_display *display,
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struct wlr_backend *backend, struct wlr_session *session,
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wlr_renderer_create_func_t create_renderer_func) {
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int gpus[8];
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struct wlr_device *gpus[8];
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size_t num_gpus = wlr_session_find_gpus(session, 8, gpus);
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struct wlr_backend *primary_drm = NULL;
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wlr_log(WLR_INFO, "Found %zu GPUs", num_gpus);
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@ -160,7 +160,7 @@ static struct wlr_backend *attempt_drm_backend(struct wl_display *display,
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struct wlr_backend *drm = wlr_drm_backend_create(display, session,
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gpus[i], primary_drm, create_renderer_func);
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if (!drm) {
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wlr_log(WLR_ERROR, "Failed to open DRM device %d", gpus[i]);
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wlr_log(WLR_ERROR, "Failed to create DRM backend");
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continue;
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}
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