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	output: compare state before commit
Before calling wlr_output_impl.{test,commit}, perform a cheap
comparison between the current and candidate state. Unset any
fields which didn't change.
			
			
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					 1 changed files with 75 additions and 12 deletions
				
			
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			@ -579,6 +579,63 @@ void output_pending_resolution(struct wlr_output *output,
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	}
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}
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/**
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 * Compare a struct wlr_output_state with the current state of a struct
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 * wlr_output.
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 *
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 * Returns a bitfield of the unchanged fields.
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 *
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 * Some fields are not checked: damage always changes in-between frames, the
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 * gamma LUT is too expensive to check, the contents of the buffer might have
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 * changed, etc.
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 */
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static uint32_t output_compare_state(struct wlr_output *output,
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		const struct wlr_output_state *state) {
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	uint32_t fields = 0;
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	if (state->committed & WLR_OUTPUT_STATE_MODE) {
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		bool unchanged = false;
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		switch (state->mode_type) {
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		case WLR_OUTPUT_STATE_MODE_FIXED:
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			unchanged = output->current_mode == state->mode;
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			break;
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		case WLR_OUTPUT_STATE_MODE_CUSTOM:
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			unchanged = output->width == state->custom_mode.width &&
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				output->height == state->custom_mode.height &&
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				output->refresh == state->custom_mode.refresh;
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			break;
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		}
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		if (unchanged) {
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			fields |= WLR_OUTPUT_STATE_MODE;
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		}
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	}
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	if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && output->enabled == state->enabled) {
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		fields |= WLR_OUTPUT_STATE_ENABLED;
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	}
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	if ((state->committed & WLR_OUTPUT_STATE_SCALE) && output->scale == state->scale) {
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		fields |= WLR_OUTPUT_STATE_SCALE;
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	}
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	if ((state->committed & WLR_OUTPUT_STATE_TRANSFORM) &&
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			output->transform == state->transform) {
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		fields |= WLR_OUTPUT_STATE_TRANSFORM;
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	}
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	if (state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
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		bool enabled =
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			output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED;
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		if (enabled == state->adaptive_sync_enabled) {
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			fields |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
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		}
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	}
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	if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
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			output->render_format == state->render_format) {
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		fields |= WLR_OUTPUT_STATE_RENDER_FORMAT;
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	}
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	if ((state->committed & WLR_OUTPUT_STATE_SUBPIXEL) &&
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			output->subpixel == state->subpixel) {
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		fields |= WLR_OUTPUT_STATE_SUBPIXEL;
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	}
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	return fields;
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}
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static bool output_basic_test(struct wlr_output *output,
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		const struct wlr_output_state *state) {
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	if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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			@ -680,7 +737,14 @@ static bool output_basic_test(struct wlr_output *output,
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bool wlr_output_test_state(struct wlr_output *output,
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		const struct wlr_output_state *state) {
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	if (!output_basic_test(output, state)) {
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	uint32_t unchanged = output_compare_state(output, state);
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	// Create a shallow copy of the state with only the fields which have been
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	// changed and potentially a new buffer.
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	struct wlr_output_state copy = *state;
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	copy.committed &= ~unchanged;
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	if (!output_basic_test(output, ©)) {
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		return false;
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	}
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	if (!output->impl->test) {
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			@ -688,13 +752,9 @@ bool wlr_output_test_state(struct wlr_output *output,
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	}
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	bool new_back_buffer = false;
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	if (!output_ensure_buffer(output, state, &new_back_buffer)) {
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	if (!output_ensure_buffer(output, ©, &new_back_buffer)) {
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		return false;
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	}
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	// Create a shallow copy of the state with the new buffer
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	// potentially included to pass to the backend.
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	struct wlr_output_state copy = *state;
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	if (new_back_buffer) {
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		assert((copy.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
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		copy.committed |= WLR_OUTPUT_STATE_BUFFER;
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			@ -714,21 +774,24 @@ bool wlr_output_test(struct wlr_output *output) {
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bool wlr_output_commit_state(struct wlr_output *output,
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		const struct wlr_output_state *state) {
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	if (!output_basic_test(output, state)) {
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	uint32_t unchanged = output_compare_state(output, state);
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	// Create a shallow copy of the state with only the fields which have been
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	// changed and potentially a new buffer.
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	struct wlr_output_state pending = *state;
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	pending.committed &= ~unchanged;
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	if (!output_basic_test(output, &pending)) {
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		wlr_log(WLR_ERROR, "Basic output test failed for %s", output->name);
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		output_clear_back_buffer(output);
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		return false;
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	}
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	bool new_back_buffer = false;
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	if (!output_ensure_buffer(output, state, &new_back_buffer)) {
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	if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
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		output_clear_back_buffer(output);
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		return false;
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	}
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	// Create a shallow copy of the state with the new back buffer
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	// potentially included to pass to the backend.
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	struct wlr_output_state pending = *state;
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	if (new_back_buffer) {
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		assert((pending.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
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		pending.committed |= WLR_OUTPUT_STATE_BUFFER;
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