wlr_damage_ring_set_bounds: Ignore duplicate size requests

This commit is contained in:
Alexander Orzechowski 2023-06-13 20:58:26 -04:00 committed by Simon Ser
parent 3896b6b107
commit 4391845910
2 changed files with 10 additions and 5 deletions

View file

@ -1218,6 +1218,7 @@ static void scene_output_update_geometry(struct wlr_scene_output *scene_output)
int width, height;
wlr_output_transformed_resolution(scene_output->output, &width, &height);
wlr_damage_ring_set_bounds(&scene_output->damage_ring, width, height);
wlr_damage_ring_add_whole(&scene_output->damage_ring);
wlr_output_schedule_frame(scene_output->output);
scene_node_output_update(&scene_output->scene->tree.node,