mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	scene: add wlr_scene_buffer_set_dest_size
This commit is contained in:
		
							parent
							
								
									3d4afbe945
								
							
						
					
					
						commit
						43833fba64
					
				
					 2 changed files with 30 additions and 2 deletions
				
			
		| 
						 | 
				
			
			@ -95,6 +95,7 @@ struct wlr_scene_buffer {
 | 
			
		|||
 | 
			
		||||
	struct wlr_texture *texture;
 | 
			
		||||
	struct wlr_fbox src_box;
 | 
			
		||||
	int dst_width, dst_height;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/** A viewport for an output in the scene-graph */
 | 
			
		||||
| 
						 | 
				
			
			@ -221,6 +222,16 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
 | 
			
		|||
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
	const struct wlr_fbox *box);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Set the destination size describing the region of the scene-graph the buffer
 | 
			
		||||
 * will be painted onto. This allows scaling the buffer.
 | 
			
		||||
 *
 | 
			
		||||
 * If zero, the destination size will be the buffer size. By default, the
 | 
			
		||||
 * destination size is zero.
 | 
			
		||||
 */
 | 
			
		||||
void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
	int width, int height);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Add a viewport for the specified output to the scene-graph.
 | 
			
		||||
 *
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -283,6 +283,18 @@ void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
 | 
			
		|||
	scene_node_damage_whole(&scene_buffer->node);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
		int width, int height) {
 | 
			
		||||
	if (scene_buffer->dst_width == width && scene_buffer->dst_height == height) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	scene_node_damage_whole(&scene_buffer->node);
 | 
			
		||||
	scene_buffer->dst_width = width;
 | 
			
		||||
	scene_buffer->dst_height = height;
 | 
			
		||||
	scene_node_damage_whole(&scene_buffer->node);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static struct wlr_texture *scene_buffer_get_texture(
 | 
			
		||||
		struct wlr_scene_buffer *scene_buffer, struct wlr_renderer *renderer) {
 | 
			
		||||
	struct wlr_client_buffer *client_buffer =
 | 
			
		||||
| 
						 | 
				
			
			@ -322,8 +334,13 @@ static void scene_node_get_size(struct wlr_scene_node *node,
 | 
			
		|||
		break;
 | 
			
		||||
	case WLR_SCENE_NODE_BUFFER:;
 | 
			
		||||
		struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node);
 | 
			
		||||
		if (scene_buffer->dst_width > 0 && scene_buffer->dst_height > 0) {
 | 
			
		||||
			*width = scene_buffer->dst_width;
 | 
			
		||||
			*height = scene_buffer->dst_height;
 | 
			
		||||
		} else {
 | 
			
		||||
			*width = scene_buffer->buffer->width;
 | 
			
		||||
			*height = scene_buffer->buffer->height;
 | 
			
		||||
		}
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue