Remove wlr_output_state, update backends

This commit is contained in:
Drew DeVault 2017-08-13 10:51:50 -04:00
parent 4386816889
commit 41e735242d
12 changed files with 149 additions and 164 deletions

View file

@ -111,11 +111,11 @@ bool wlr_backend_is_wl(struct wlr_backend *b) {
return b->impl == &backend_impl;
}
struct wlr_output *wlr_wl_output_for_surface(struct wlr_wl_backend *backend,
struct wl_surface *surface) {
struct wlr_wl_backend_output *wlr_wl_output_for_surface(
struct wlr_wl_backend *backend, struct wl_surface *surface) {
for (size_t i = 0; i < backend->outputs->length; ++i) {
struct wlr_output *output = backend->outputs->items[i];
if (output->state->surface == surface) {
struct wlr_wl_backend_output *output = backend->outputs->items[i];
if (output->surface == surface) {
return output;
}
}

View file

@ -12,10 +12,8 @@
static struct wl_callback_listener frame_listener;
static void surface_frame_callback(void *data, struct wl_callback *cb, uint32_t time) {
struct wlr_output_state *output = data;
assert(output);
struct wlr_output *wlr_output = output->wlr_output;
struct wlr_output *wlr_output = data;
assert(wlr_output);
wl_signal_emit(&wlr_output->events.frame, wlr_output);
wl_callback_destroy(cb);
}
@ -24,7 +22,8 @@ static struct wl_callback_listener frame_listener = {
.done = surface_frame_callback
};
static void wlr_wl_output_make_current(struct wlr_output_state *output) {
static void wlr_wl_output_make_current(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
@ -32,7 +31,8 @@ static void wlr_wl_output_make_current(struct wlr_output_state *output) {
}
}
static void wlr_wl_output_swap_buffers(struct wlr_output_state *output) {
static void wlr_wl_output_swap_buffers(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
@ -40,13 +40,15 @@ static void wlr_wl_output_swap_buffers(struct wlr_output_state *output) {
}
}
static void wlr_wl_output_transform(struct wlr_output_state *output,
static void wlr_wl_output_transform(struct wlr_output *_output,
enum wl_output_transform transform) {
output->wlr_output->transform = transform;
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
output->wlr_output.transform = transform;
}
static void wlr_wl_output_destroy(struct wlr_output_state *output) {
wl_signal_emit(&output->backend->backend.events.output_remove, output->wlr_output);
static void wlr_wl_output_destroy(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
wl_signal_emit(&output->backend->backend.events.output_remove, &output->wlr_output);
if (output->frame_callback) {
wl_callback_destroy(output->frame_callback);
}
@ -65,21 +67,20 @@ static struct wlr_output_impl output_impl = {
};
void handle_ping(void* data, struct wl_shell_surface* ssurface, uint32_t serial) {
struct wlr_output_state *output = data;
struct wlr_wl_backend_output *output = data;
assert(output && output->shell_surface == ssurface);
wl_shell_surface_pong(ssurface, serial);
}
void handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t edges, int32_t width, int32_t height){
struct wlr_output_state *ostate = data;
assert(ostate && ostate->shell_surface == wl_shell_surface);
struct wlr_output *output = ostate->wlr_output;
wl_egl_window_resize(ostate->egl_window, width, height, 0, 0);
output->width = width;
output->height = height;
wlr_output_update_matrix(output);
wl_signal_emit(&output->events.resolution, output);
struct wlr_wl_backend_output *output = data;
assert(output && output->shell_surface == wl_shell_surface);
wl_egl_window_resize(output->egl_window, width, height, 0, 0);
output->wlr_output.width = width;
output->wlr_output.height = height;
wlr_output_update_matrix(&output->wlr_output);
wl_signal_emit(&output->wlr_output.events.resolution, output);
}
void handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface) {
@ -100,18 +101,13 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
return NULL;
}
struct wlr_output_state *ostate;
if (!(ostate = calloc(sizeof(struct wlr_output_state), 1))) {
struct wlr_wl_backend_output *output;
if (!(output = calloc(sizeof(struct wlr_wl_backend_output), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
return NULL;
}
struct wlr_output *wlr_output = wlr_output_create(&output_impl, ostate);
if (!wlr_output) {
free(ostate);
wlr_log_errno(L_ERROR, "Allocation failed");
return NULL;
}
wlr_output_init(&output->wlr_output, &output_impl);
struct wlr_output *wlr_output = &output->wlr_output;
wlr_output->width = 640;
wlr_output->height = 480;
@ -122,26 +118,27 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
backend->outputs->length + 1);
wlr_output_update_matrix(wlr_output);
ostate->backend = backend;
ostate->wlr_output = wlr_output;
output->backend = backend;
// TODO: error handling
ostate->surface = wl_compositor_create_surface(backend->compositor);
ostate->shell_surface = wl_shell_get_shell_surface(backend->shell, ostate->surface);
output->surface = wl_compositor_create_surface(backend->compositor);
output->shell_surface =
wl_shell_get_shell_surface(backend->shell, output->surface);
wl_shell_surface_set_class(ostate->shell_surface, "sway");
wl_shell_surface_set_title(ostate->shell_surface, "sway-wl");
wl_shell_surface_add_listener(ostate->shell_surface, &shell_surface_listener, ostate);
wl_shell_surface_set_toplevel(ostate->shell_surface);
wl_shell_surface_set_class(output->shell_surface, "sway");
wl_shell_surface_set_title(output->shell_surface, "sway-wl");
wl_shell_surface_add_listener(output->shell_surface,
&shell_surface_listener, output);
wl_shell_surface_set_toplevel(output->shell_surface);
ostate->egl_window = wl_egl_window_create(ostate->surface,
output->egl_window = wl_egl_window_create(output->surface,
wlr_output->width, wlr_output->height);
ostate->egl_surface = wlr_egl_create_surface(&backend->egl, ostate->egl_window);
output->egl_surface = wlr_egl_create_surface(&backend->egl, output->egl_window);
// start rendering loop per callbacks by rendering first frame
if (!eglMakeCurrent(ostate->backend->egl.display,
ostate->egl_surface, ostate->egl_surface,
ostate->backend->egl.context)) {
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
return false;
}
@ -150,10 +147,10 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
ostate->frame_callback = wl_surface_frame(ostate->surface);
wl_callback_add_listener(ostate->frame_callback, &frame_listener, ostate);
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
if (!eglSwapBuffers(ostate->backend->egl.display, ostate->egl_surface)) {
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
return false;
}

View file

@ -17,14 +17,9 @@ static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
wl_fixed_t surface_y) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_output* output = wlr_wl_output_for_surface(dev->state->backend,
surface);
if (!output) {
wlr_log(L_ERROR, "pointer entered invalid surface");
return;
}
struct wlr_wl_backend_output* output =
wlr_wl_output_for_surface(dev->state->backend, surface);
assert(output);
dev->pointer->state->current_output = output;
}
@ -40,16 +35,13 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_pointer_state *state = dev->pointer->state;
if(!state->current_output) {
if (!state->current_output) {
wlr_log(L_ERROR, "pointer motion event without current output");
return;
}
int width, height;
wl_egl_window_get_attached_size(state->current_output->state->egl_window,
wl_egl_window_get_attached_size(state->current_output->egl_window,
&width, &height);
struct wlr_event_pointer_motion_absolute wlr_event;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;