Merge branch 'libinput' into wayland-backend

This commit is contained in:
nyorain 2017-06-19 17:49:26 +02:00
commit 41a477375c
45 changed files with 5386 additions and 2033 deletions

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@ -73,10 +73,12 @@ struct wlr_output_state {
drmModeCrtc *old_crtc;
struct wlr_drm_renderer *renderer;
struct gbm_surface *gbm;
struct gbm_bo *bo_last;
struct gbm_bo *bo_current;
EGLSurface *egl;
struct gbm_surface *gbm;
struct gbm_bo *bo[2];
struct gbm_bo *cursor_bo[2];
int current_cursor;
uint32_t cursor_width, cursor_height;
bool pageflip_pending;
bool cleanup;

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@ -0,0 +1,71 @@
#ifndef _WLR_BACKEND_LIBINPUT_INTERNAL_H
#define _WLR_BACKEND_LIBINPUT_INTERNAL_H
#include <libinput.h>
#include <wlr/backend/interface.h>
#include <wlr/common/list.h>
#include <wayland-server-core.h>
#include "backend/udev.h"
#include "types.h"
struct wlr_backend_state {
struct wlr_backend *backend;
struct wlr_session *session;
struct wlr_udev *udev;
struct wl_display *display;
struct libinput *libinput;
struct wl_event_source *input_event;
list_t *devices;
};
struct wlr_input_device_state {
struct libinput_device *handle;
};
void wlr_libinput_event(struct wlr_backend_state *state,
struct libinput_event *event);
struct wlr_input_device *get_appropriate_device(
enum wlr_input_device_type desired_type,
struct libinput_device *device);
struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *device);
void handle_keyboard_key(struct libinput_event *event,
struct libinput_device *device);
struct wlr_pointer *wlr_libinput_pointer_create(
struct libinput_device *device);
void handle_pointer_motion(struct libinput_event *event,
struct libinput_device *device);
void handle_pointer_motion_abs(struct libinput_event *event,
struct libinput_device *device);
void handle_pointer_button(struct libinput_event *event,
struct libinput_device *device);
void handle_pointer_axis(struct libinput_event *event,
struct libinput_device *device);
struct wlr_touch *wlr_libinput_touch_create(
struct libinput_device *device);
void handle_touch_down(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_up(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_motion(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_cancel(struct libinput_event *event,
struct libinput_device *device);
struct wlr_tablet_tool *wlr_libinput_tablet_tool_create(
struct libinput_device *device);
void handle_tablet_tool_axis(struct libinput_event *event,
struct libinput_device *device);
void handle_tablet_tool_proximity(struct libinput_event *event,
struct libinput_device *device);
void handle_tablet_tool_tip(struct libinput_event *event,
struct libinput_device *device);
void handle_tablet_tool_button(struct libinput_event *event,
struct libinput_device *device);
#endif

13
include/backend/multi.h Normal file
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@ -0,0 +1,13 @@
#ifndef _WLR_MULTI_BACKEND_INTERNAL
#define _WLR_MULTI_BACKEND_INTERNAL
#include <wlr/backend/interface.h>
#include <wlr/backend/multi.h>
#include <wlr/common/list.h>
struct wlr_backend_state {
struct wlr_backend *backend;
list_t *backends;
};
#endif

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@ -13,6 +13,9 @@ struct wlr_surface_state {
struct wlr_surface *gles3_surface_init();
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];
extern const GLchar ellipse_fragment_src[];
extern const GLchar vertex_src[];
extern const GLchar fragment_src_RGB[];
extern const GLchar fragment_src_RGBA[];

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@ -11,6 +11,9 @@ struct wlr_output_impl {
struct wlr_output_mode *mode);
void (*transform)(struct wlr_output_state *state,
enum wl_output_transform transform);
bool (*set_cursor)(struct wlr_output_state *state,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
bool (*move_cursor)(struct wlr_output_state *state, int x, int y);
void (*destroy)(struct wlr_output_state *state);
};
@ -18,4 +21,47 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state);
void wlr_output_free(struct wlr_output *output);
struct wlr_keyboard_impl {
void (*destroy)(struct wlr_keyboard_state *state);
};
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state);
void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
struct wlr_pointer_impl {
void (*destroy)(struct wlr_pointer_state *state);
};
struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
struct wlr_pointer_state *state);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
struct wlr_touch_impl {
void (*destroy)(struct wlr_touch_state *state);
};
struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
struct wlr_touch_state *state);
void wlr_touch_destroy(struct wlr_touch *touch);
struct wlr_tablet_tool_impl {
void (*destroy)(struct wlr_tablet_tool_state *tool);
};
struct wlr_tablet_tool *wlr_tablet_tool_create(struct wlr_tablet_tool_impl *impl,
struct wlr_tablet_tool_state *state);
void wlr_tablet_tool_destroy(struct wlr_tablet_tool *tool);
struct wlr_input_device_impl {
void (*destroy)(struct wlr_input_device_state *state);
};
struct wlr_input_device *wlr_input_device_create(
enum wlr_input_device_type type,
struct wlr_input_device_impl *impl,
struct wlr_input_device_state *state,
const char *name, int vendor, int product);
void wlr_input_device_destroy(struct wlr_input_device *dev);
#endif

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@ -12,14 +12,10 @@ struct wlr_backend {
struct wlr_backend_state *state;
struct {
struct wl_signal input_add;
struct wl_signal input_remove;
struct wl_signal output_add;
struct wl_signal output_remove;
struct wl_signal keyboard_add;
struct wl_signal keyboard_remove;
struct wl_signal pointer_add;
struct wl_signal pointer_remove;
struct wl_signal touch_add;
struct wl_signal touch_remove;
} events;
};

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@ -0,0 +1,15 @@
#ifndef WLR_BACKEND_LIBINPUT_H
#define WLR_BACKEND_LIBINPUT_H
#include <libinput.h>
#include <wayland-server.h>
#include <wlr/session.h>
#include <wlr/backend.h>
#include <wlr/backend/udev.h>
#include <wlr/types.h>
struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
struct wlr_session *session, struct wlr_udev *udev);
struct libinput_device *wlr_libinput_get_device_handle(struct wlr_input_device *dev);
#endif

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@ -0,0 +1,10 @@
#ifndef _WLR_BACKEND_MULTI_H
#define _WLR_BACKEND_MULTI_H
#include <wlr/backend.h>
struct wlr_backend *wlr_multi_backend_create();
void wlr_multi_backend_add(struct wlr_backend *multi,
struct wlr_backend *backend);
#endif

View file

@ -28,6 +28,16 @@ struct wlr_surface *wlr_render_surface_init(struct wlr_renderer *r);
*/
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_surface *surface, const float (*matrix)[16]);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]);
/**
* Destroys this wlr_renderer. Surfaces must be destroyed separately.
*/

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@ -19,6 +19,10 @@ struct wlr_renderer_impl {
struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
bool (*render_with_matrix)(struct wlr_renderer_state *state,
struct wlr_surface *surface, const float (*matrix)[16]);
void (*render_quad)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*render_ellipse)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*destroy)(struct wlr_renderer_state *state);
};

View file

@ -22,7 +22,7 @@ struct wlr_session {
struct wlr_session *wlr_session_start(struct wl_display *disp);
void wlr_session_finish(struct wlr_session *session);
int wlr_session_open_file(struct wlr_session *restrict session,
const char *restrict path);
const char *restrict path);
void wlr_session_close_file(struct wlr_session *session, int fd);
bool wlr_session_change_vt(struct wlr_session *session, int vt);

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@ -7,7 +7,7 @@ struct session_impl {
struct wlr_session *(*start)(struct wl_display *disp);
void (*finish)(struct wlr_session *session);
int (*open)(struct wlr_session *restrict session,
const char *restrict path);
const char *restrict path);
void (*close)(struct wlr_session *session, int fd);
bool (*change_vt)(struct wlr_session *session, int vt);
};

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@ -46,8 +46,245 @@ bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
void wlr_output_transform(struct wlr_output *output,
enum wl_output_transform transform);
bool wlr_output_set_cursor(struct wlr_output *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y);
void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
struct wlr_keyboard_state;
struct wlr_keyboard_impl;
struct wlr_keyboard {
struct wlr_keyboard_state *state;
struct wlr_keyboard_impl *impl;
struct {
struct wl_signal key;
} events;
};
enum wlr_key_state {
WLR_KEY_RELEASED,
WLR_KEY_PRESSED,
};
struct wlr_keyboard_key {
uint32_t time_sec;
uint64_t time_usec;
uint32_t keycode;
enum wlr_key_state state;
};
struct wlr_pointer_state;
struct wlr_pointer_impl;
struct wlr_pointer {
struct wlr_pointer_state *state;
struct wlr_pointer_impl *impl;
struct {
struct wl_signal motion;
struct wl_signal motion_absolute;
struct wl_signal button;
struct wl_signal axis;
} events;
};
struct wlr_pointer_motion {
uint32_t time_sec;
uint64_t time_usec;
double delta_x, delta_y;
};
struct wlr_pointer_motion_absolute {
uint32_t time_sec;
uint64_t time_usec;
double x_mm, y_mm;
double width_mm, height_mm;
};
enum wlr_button_state {
WLR_BUTTON_RELEASED,
WLR_BUTTON_PRESSED,
};
struct wlr_pointer_button {
uint32_t time_sec;
uint64_t time_usec;
uint32_t button;
enum wlr_button_state state;
};
enum wlr_axis_source {
WLR_AXIS_SOURCE_WHEEL,
WLR_AXIS_SOURCE_FINGER,
WLR_AXIS_SOURCE_CONTINUOUS,
WLR_AXIS_SOURCE_WHEEL_TILT,
};
enum wlr_axis_orientation {
WLR_AXIS_ORIENTATION_VERTICAL,
WLR_AXIS_ORIENTATION_HORIZONTAL,
};
struct wlr_pointer_axis {
uint32_t time_sec;
uint64_t time_usec;
enum wlr_axis_source source;
enum wlr_axis_orientation orientation;
double delta;
};
struct wlr_touch_state;
struct wlr_touch_impl;
struct wlr_touch {
struct wlr_touch_state *state;
struct wlr_touch_impl *impl;
struct {
struct wl_signal down;
struct wl_signal up;
struct wl_signal motion;
struct wl_signal cancel;
} events;
};
struct wlr_touch_down {
uint32_t time_sec;
uint64_t time_usec;
int32_t slot;
double x_mm, y_mm;
double width_mm, height_mm;
};
struct wlr_touch_up {
uint32_t time_sec;
uint64_t time_usec;
int32_t slot;
};
struct wlr_touch_motion {
uint32_t time_sec;
uint64_t time_usec;
int32_t slot;
double x_mm, y_mm;
double width_mm, height_mm;
};
struct wlr_touch_cancel {
uint32_t time_sec;
uint64_t time_usec;
int32_t slot;
};
struct wlr_tablet_tool_impl;
struct wlr_tablet_tool_state;
struct wlr_tablet_tool {
struct wlr_tablet_tool_impl *impl;
struct wlr_tablet_tool_state *state;
struct {
struct wl_signal axis;
struct wl_signal proximity;
struct wl_signal tip;
struct wl_signal button;
} events;
};
enum wlr_tablet_tool_axes {
WLR_TABLET_TOOL_AXIS_X = 1,
WLR_TABLET_TOOL_AXIS_Y = 2,
WLR_TABLET_TOOL_AXIS_DISTANCE = 4,
WLR_TABLET_TOOL_AXIS_PRESSURE = 8,
WLR_TABLET_TOOL_AXIS_TILT_X = 16,
WLR_TABLET_TOOL_AXIS_TILT_Y = 32,
WLR_TABLET_TOOL_AXIS_ROTATION = 64,
WLR_TABLET_TOOL_AXIS_SLIDER = 128,
WLR_TABLET_TOOL_AXIS_WHEEL = 256,
};
struct wlr_tablet_tool_axis {
uint32_t time_sec;
uint64_t time_usec;
uint32_t updated_axes;
double x_mm, y_mm;
double width_mm, height_mm;
double pressure;
double distance;
double tilt_x, tilt_y;
double rotation;
double slider;
double wheel_delta;
};
enum wlr_tablet_tool_proximity_state {
WLR_TABLET_TOOL_PROXIMITY_OUT,
WLR_TABLET_TOOL_PROXIMITY_IN,
};
struct wlr_tablet_tool_proximity {
uint32_t time_sec;
uint64_t time_usec;
double x, y;
double width_mm, height_mm;
enum wlr_tablet_tool_proximity_state state;
};
enum wlr_tablet_tool_tip_state {
WLR_TABLET_TOOL_TIP_UP,
WLR_TABLET_TOOL_TIP_DOWN,
};
struct wlr_tablet_tool_tip {
uint32_t time_sec;
uint64_t time_usec;
double x, y;
double width_mm, height_mm;
enum wlr_tablet_tool_tip_state state;
};
struct wlr_tablet_tool_button {
uint32_t time_sec;
uint64_t time_usec;
uint32_t button;
enum wlr_button_state state;
};
// TODO: tablet pad
// TODO: switch
enum wlr_input_device_type {
WLR_INPUT_DEVICE_KEYBOARD,
WLR_INPUT_DEVICE_POINTER,
WLR_INPUT_DEVICE_TOUCH,
WLR_INPUT_DEVICE_TABLET_TOOL,
WLR_INPUT_DEVICE_TABLET_PAD,
WLR_INPUT_DEVICE_GESTURE,
WLR_INPUT_DEVICE_SWITCH,
};
struct wlr_input_device_state;
struct wlr_input_device_impl;
struct wlr_input_device {
struct wlr_input_device_state *state;
struct wlr_input_device_impl *impl;
enum wlr_input_device_type type;
int vendor, product;
char *name;
union {
void *_device;
struct wlr_keyboard *keyboard;
struct wlr_pointer *pointer;
struct wlr_touch *touch;
struct wlr_tablet_tool *tablet_tool;
};
};
#endif