mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-10-31 22:25:21 -04:00
Merge branch 'libinput' into wayland-backend
This commit is contained in:
commit
41a477375c
45 changed files with 5386 additions and 2033 deletions
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@ -73,10 +73,12 @@ struct wlr_output_state {
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drmModeCrtc *old_crtc;
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struct wlr_drm_renderer *renderer;
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struct gbm_surface *gbm;
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struct gbm_bo *bo_last;
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struct gbm_bo *bo_current;
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EGLSurface *egl;
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struct gbm_surface *gbm;
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struct gbm_bo *bo[2];
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struct gbm_bo *cursor_bo[2];
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int current_cursor;
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uint32_t cursor_width, cursor_height;
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bool pageflip_pending;
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bool cleanup;
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71
include/backend/libinput.h
Normal file
71
include/backend/libinput.h
Normal file
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@ -0,0 +1,71 @@
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#ifndef _WLR_BACKEND_LIBINPUT_INTERNAL_H
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#define _WLR_BACKEND_LIBINPUT_INTERNAL_H
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#include <libinput.h>
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#include <wlr/backend/interface.h>
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#include <wlr/common/list.h>
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#include <wayland-server-core.h>
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#include "backend/udev.h"
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#include "types.h"
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struct wlr_backend_state {
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struct wlr_backend *backend;
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struct wlr_session *session;
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struct wlr_udev *udev;
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struct wl_display *display;
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struct libinput *libinput;
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struct wl_event_source *input_event;
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list_t *devices;
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};
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struct wlr_input_device_state {
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struct libinput_device *handle;
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};
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void wlr_libinput_event(struct wlr_backend_state *state,
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struct libinput_event *event);
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struct wlr_input_device *get_appropriate_device(
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enum wlr_input_device_type desired_type,
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struct libinput_device *device);
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struct wlr_keyboard *wlr_libinput_keyboard_create(
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struct libinput_device *device);
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void handle_keyboard_key(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_pointer *wlr_libinput_pointer_create(
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struct libinput_device *device);
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void handle_pointer_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_motion_abs(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_button(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_axis(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_touch *wlr_libinput_touch_create(
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struct libinput_device *device);
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet_tool *wlr_libinput_tablet_tool_create(
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struct libinput_device *device);
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void handle_tablet_tool_axis(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_proximity(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_tip(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_button(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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13
include/backend/multi.h
Normal file
13
include/backend/multi.h
Normal file
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@ -0,0 +1,13 @@
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#ifndef _WLR_MULTI_BACKEND_INTERNAL
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#define _WLR_MULTI_BACKEND_INTERNAL
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#include <wlr/backend/interface.h>
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#include <wlr/backend/multi.h>
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#include <wlr/common/list.h>
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struct wlr_backend_state {
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struct wlr_backend *backend;
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list_t *backends;
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};
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#endif
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@ -13,6 +13,9 @@ struct wlr_surface_state {
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struct wlr_surface *gles3_surface_init();
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extern const GLchar quad_vertex_src[];
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extern const GLchar quad_fragment_src[];
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extern const GLchar ellipse_fragment_src[];
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extern const GLchar vertex_src[];
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extern const GLchar fragment_src_RGB[];
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extern const GLchar fragment_src_RGBA[];
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@ -11,6 +11,9 @@ struct wlr_output_impl {
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struct wlr_output_mode *mode);
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void (*transform)(struct wlr_output_state *state,
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enum wl_output_transform transform);
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bool (*set_cursor)(struct wlr_output_state *state,
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const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
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bool (*move_cursor)(struct wlr_output_state *state, int x, int y);
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void (*destroy)(struct wlr_output_state *state);
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};
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@ -18,4 +21,47 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
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struct wlr_output_state *state);
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void wlr_output_free(struct wlr_output *output);
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struct wlr_keyboard_impl {
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void (*destroy)(struct wlr_keyboard_state *state);
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};
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struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
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struct wlr_keyboard_state *state);
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void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
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struct wlr_pointer_impl {
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void (*destroy)(struct wlr_pointer_state *state);
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};
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struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
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struct wlr_pointer_state *state);
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void wlr_pointer_destroy(struct wlr_pointer *pointer);
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struct wlr_touch_impl {
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void (*destroy)(struct wlr_touch_state *state);
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};
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struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
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struct wlr_touch_state *state);
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void wlr_touch_destroy(struct wlr_touch *touch);
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struct wlr_tablet_tool_impl {
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void (*destroy)(struct wlr_tablet_tool_state *tool);
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};
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struct wlr_tablet_tool *wlr_tablet_tool_create(struct wlr_tablet_tool_impl *impl,
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struct wlr_tablet_tool_state *state);
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void wlr_tablet_tool_destroy(struct wlr_tablet_tool *tool);
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struct wlr_input_device_impl {
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void (*destroy)(struct wlr_input_device_state *state);
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};
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struct wlr_input_device *wlr_input_device_create(
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enum wlr_input_device_type type,
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struct wlr_input_device_impl *impl,
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struct wlr_input_device_state *state,
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const char *name, int vendor, int product);
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void wlr_input_device_destroy(struct wlr_input_device *dev);
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#endif
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@ -12,14 +12,10 @@ struct wlr_backend {
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struct wlr_backend_state *state;
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struct {
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struct wl_signal input_add;
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struct wl_signal input_remove;
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struct wl_signal output_add;
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struct wl_signal output_remove;
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struct wl_signal keyboard_add;
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struct wl_signal keyboard_remove;
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struct wl_signal pointer_add;
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struct wl_signal pointer_remove;
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struct wl_signal touch_add;
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struct wl_signal touch_remove;
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} events;
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};
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15
include/wlr/backend/libinput.h
Normal file
15
include/wlr/backend/libinput.h
Normal file
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@ -0,0 +1,15 @@
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#ifndef WLR_BACKEND_LIBINPUT_H
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#define WLR_BACKEND_LIBINPUT_H
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#include <libinput.h>
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#include <wayland-server.h>
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#include <wlr/session.h>
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#include <wlr/backend.h>
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#include <wlr/backend/udev.h>
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#include <wlr/types.h>
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struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
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struct wlr_session *session, struct wlr_udev *udev);
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struct libinput_device *wlr_libinput_get_device_handle(struct wlr_input_device *dev);
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#endif
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10
include/wlr/backend/multi.h
Normal file
10
include/wlr/backend/multi.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef _WLR_BACKEND_MULTI_H
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#define _WLR_BACKEND_MULTI_H
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#include <wlr/backend.h>
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struct wlr_backend *wlr_multi_backend_create();
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void wlr_multi_backend_add(struct wlr_backend *multi,
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struct wlr_backend *backend);
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#endif
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@ -28,6 +28,16 @@ struct wlr_surface *wlr_render_surface_init(struct wlr_renderer *r);
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*/
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bool wlr_render_with_matrix(struct wlr_renderer *r,
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struct wlr_surface *surface, const float (*matrix)[16]);
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/**
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* Renders a solid quad in the specified color.
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*/
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void wlr_render_colored_quad(struct wlr_renderer *r,
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const float (*color)[4], const float (*matrix)[16]);
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/**
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* Renders a solid ellipse in the specified color.
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*/
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void wlr_render_colored_ellipse(struct wlr_renderer *r,
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const float (*color)[4], const float (*matrix)[16]);
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/**
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* Destroys this wlr_renderer. Surfaces must be destroyed separately.
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*/
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@ -19,6 +19,10 @@ struct wlr_renderer_impl {
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struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
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bool (*render_with_matrix)(struct wlr_renderer_state *state,
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struct wlr_surface *surface, const float (*matrix)[16]);
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void (*render_quad)(struct wlr_renderer_state *state,
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const float (*color)[4], const float (*matrix)[16]);
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void (*render_ellipse)(struct wlr_renderer_state *state,
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const float (*color)[4], const float (*matrix)[16]);
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void (*destroy)(struct wlr_renderer_state *state);
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};
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@ -22,7 +22,7 @@ struct wlr_session {
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struct wlr_session *wlr_session_start(struct wl_display *disp);
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void wlr_session_finish(struct wlr_session *session);
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int wlr_session_open_file(struct wlr_session *restrict session,
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const char *restrict path);
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const char *restrict path);
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void wlr_session_close_file(struct wlr_session *session, int fd);
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bool wlr_session_change_vt(struct wlr_session *session, int vt);
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@ -7,7 +7,7 @@ struct session_impl {
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struct wlr_session *(*start)(struct wl_display *disp);
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void (*finish)(struct wlr_session *session);
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int (*open)(struct wlr_session *restrict session,
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const char *restrict path);
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const char *restrict path);
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void (*close)(struct wlr_session *session, int fd);
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bool (*change_vt)(struct wlr_session *session, int vt);
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};
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@ -46,8 +46,245 @@ bool wlr_output_set_mode(struct wlr_output *output,
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struct wlr_output_mode *mode);
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void wlr_output_transform(struct wlr_output *output,
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enum wl_output_transform transform);
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bool wlr_output_set_cursor(struct wlr_output *output,
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const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
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bool wlr_output_move_cursor(struct wlr_output *output, int x, int y);
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void wlr_output_destroy(struct wlr_output *output);
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void wlr_output_effective_resolution(struct wlr_output *output,
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int *width, int *height);
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struct wlr_keyboard_state;
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struct wlr_keyboard_impl;
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struct wlr_keyboard {
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struct wlr_keyboard_state *state;
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struct wlr_keyboard_impl *impl;
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struct {
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struct wl_signal key;
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} events;
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};
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enum wlr_key_state {
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WLR_KEY_RELEASED,
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WLR_KEY_PRESSED,
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};
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struct wlr_keyboard_key {
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uint32_t time_sec;
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uint64_t time_usec;
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uint32_t keycode;
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enum wlr_key_state state;
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};
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struct wlr_pointer_state;
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struct wlr_pointer_impl;
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struct wlr_pointer {
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struct wlr_pointer_state *state;
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struct wlr_pointer_impl *impl;
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|
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struct {
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struct wl_signal motion;
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struct wl_signal motion_absolute;
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struct wl_signal button;
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struct wl_signal axis;
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} events;
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};
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struct wlr_pointer_motion {
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uint32_t time_sec;
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uint64_t time_usec;
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double delta_x, delta_y;
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};
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struct wlr_pointer_motion_absolute {
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uint32_t time_sec;
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uint64_t time_usec;
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double x_mm, y_mm;
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double width_mm, height_mm;
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};
|
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|
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enum wlr_button_state {
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WLR_BUTTON_RELEASED,
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WLR_BUTTON_PRESSED,
|
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};
|
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|
||||
struct wlr_pointer_button {
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uint32_t time_sec;
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uint64_t time_usec;
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uint32_t button;
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enum wlr_button_state state;
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||||
};
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|
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enum wlr_axis_source {
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WLR_AXIS_SOURCE_WHEEL,
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WLR_AXIS_SOURCE_FINGER,
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WLR_AXIS_SOURCE_CONTINUOUS,
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WLR_AXIS_SOURCE_WHEEL_TILT,
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||||
};
|
||||
|
||||
enum wlr_axis_orientation {
|
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WLR_AXIS_ORIENTATION_VERTICAL,
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WLR_AXIS_ORIENTATION_HORIZONTAL,
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};
|
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|
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struct wlr_pointer_axis {
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uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
enum wlr_axis_source source;
|
||||
enum wlr_axis_orientation orientation;
|
||||
double delta;
|
||||
};
|
||||
|
||||
struct wlr_touch_state;
|
||||
struct wlr_touch_impl;
|
||||
|
||||
struct wlr_touch {
|
||||
struct wlr_touch_state *state;
|
||||
struct wlr_touch_impl *impl;
|
||||
|
||||
struct {
|
||||
struct wl_signal down;
|
||||
struct wl_signal up;
|
||||
struct wl_signal motion;
|
||||
struct wl_signal cancel;
|
||||
} events;
|
||||
};
|
||||
|
||||
struct wlr_touch_down {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
double x_mm, y_mm;
|
||||
double width_mm, height_mm;
|
||||
};
|
||||
|
||||
struct wlr_touch_up {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
};
|
||||
|
||||
struct wlr_touch_motion {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
double x_mm, y_mm;
|
||||
double width_mm, height_mm;
|
||||
};
|
||||
|
||||
struct wlr_touch_cancel {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
};
|
||||
|
||||
struct wlr_tablet_tool_impl;
|
||||
struct wlr_tablet_tool_state;
|
||||
|
||||
struct wlr_tablet_tool {
|
||||
struct wlr_tablet_tool_impl *impl;
|
||||
struct wlr_tablet_tool_state *state;
|
||||
|
||||
struct {
|
||||
struct wl_signal axis;
|
||||
struct wl_signal proximity;
|
||||
struct wl_signal tip;
|
||||
struct wl_signal button;
|
||||
} events;
|
||||
};
|
||||
|
||||
enum wlr_tablet_tool_axes {
|
||||
WLR_TABLET_TOOL_AXIS_X = 1,
|
||||
WLR_TABLET_TOOL_AXIS_Y = 2,
|
||||
WLR_TABLET_TOOL_AXIS_DISTANCE = 4,
|
||||
WLR_TABLET_TOOL_AXIS_PRESSURE = 8,
|
||||
WLR_TABLET_TOOL_AXIS_TILT_X = 16,
|
||||
WLR_TABLET_TOOL_AXIS_TILT_Y = 32,
|
||||
WLR_TABLET_TOOL_AXIS_ROTATION = 64,
|
||||
WLR_TABLET_TOOL_AXIS_SLIDER = 128,
|
||||
WLR_TABLET_TOOL_AXIS_WHEEL = 256,
|
||||
};
|
||||
|
||||
struct wlr_tablet_tool_axis {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
uint32_t updated_axes;
|
||||
double x_mm, y_mm;
|
||||
double width_mm, height_mm;
|
||||
double pressure;
|
||||
double distance;
|
||||
double tilt_x, tilt_y;
|
||||
double rotation;
|
||||
double slider;
|
||||
double wheel_delta;
|
||||
};
|
||||
|
||||
enum wlr_tablet_tool_proximity_state {
|
||||
WLR_TABLET_TOOL_PROXIMITY_OUT,
|
||||
WLR_TABLET_TOOL_PROXIMITY_IN,
|
||||
};
|
||||
|
||||
struct wlr_tablet_tool_proximity {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
double x, y;
|
||||
double width_mm, height_mm;
|
||||
enum wlr_tablet_tool_proximity_state state;
|
||||
};
|
||||
|
||||
enum wlr_tablet_tool_tip_state {
|
||||
WLR_TABLET_TOOL_TIP_UP,
|
||||
WLR_TABLET_TOOL_TIP_DOWN,
|
||||
};
|
||||
|
||||
struct wlr_tablet_tool_tip {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
double x, y;
|
||||
double width_mm, height_mm;
|
||||
enum wlr_tablet_tool_tip_state state;
|
||||
};
|
||||
|
||||
struct wlr_tablet_tool_button {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
uint32_t button;
|
||||
enum wlr_button_state state;
|
||||
};
|
||||
|
||||
// TODO: tablet pad
|
||||
// TODO: switch
|
||||
|
||||
enum wlr_input_device_type {
|
||||
WLR_INPUT_DEVICE_KEYBOARD,
|
||||
WLR_INPUT_DEVICE_POINTER,
|
||||
WLR_INPUT_DEVICE_TOUCH,
|
||||
WLR_INPUT_DEVICE_TABLET_TOOL,
|
||||
WLR_INPUT_DEVICE_TABLET_PAD,
|
||||
WLR_INPUT_DEVICE_GESTURE,
|
||||
WLR_INPUT_DEVICE_SWITCH,
|
||||
};
|
||||
|
||||
struct wlr_input_device_state;
|
||||
struct wlr_input_device_impl;
|
||||
|
||||
struct wlr_input_device {
|
||||
struct wlr_input_device_state *state;
|
||||
struct wlr_input_device_impl *impl;
|
||||
|
||||
enum wlr_input_device_type type;
|
||||
int vendor, product;
|
||||
char *name;
|
||||
|
||||
union {
|
||||
void *_device;
|
||||
struct wlr_keyboard *keyboard;
|
||||
struct wlr_pointer *pointer;
|
||||
struct wlr_touch *touch;
|
||||
struct wlr_tablet_tool *tablet_tool;
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue