render: add wlr_renderer_clear and wlr_renderer_scissor

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emersion 2018-01-22 16:42:22 +01:00
parent 3f1c4f5be7
commit 415a2b7c56
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GPG key ID: 0FDE7BE0E88F5E48
10 changed files with 67 additions and 23 deletions

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@ -44,6 +44,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1);
float matrix[16];
for (int y = -128 + (int)odata->y_offs; y < height; y += 128) {