Refactor udev and drm initialization

This commit is contained in:
Drew DeVault 2017-06-01 20:29:10 -04:00
parent 62d612a01e
commit 40b85d992a
8 changed files with 69 additions and 44 deletions

View file

@ -13,7 +13,7 @@
#include <wlr/backend/drm.h>
#include "backend.h"
#include "udev.h"
#include "backend/udev.h"
#include "event.h"
#include "drm.h"
@ -26,13 +26,14 @@ struct wlr_backend_state {
struct wl_listener device_paused;
struct wl_listener device_resumed;
struct wl_listener drm_invalidated;
uint32_t taken_crtcs;
list_t *outputs;
struct wlr_drm_renderer renderer;
struct wlr_session *session;
struct wlr_udev udev;
struct wlr_udev *udev;
};
#endif

View file

@ -1,24 +0,0 @@
#ifndef UDEV_H
#define UDEV_H
#include <libudev.h>
#include <wlr/session.h>
#include <wayland-server.h>
struct wlr_udev {
struct udev *udev;
struct udev_monitor *mon;
char *drm_path;
struct wl_event_source *event;
};
struct wlr_drm_backend;
bool wlr_udev_init(struct wl_display *display, struct wlr_udev *udev);
void wlr_udev_free(struct wlr_udev *udev);
int wlr_udev_find_gpu(struct wlr_udev *udev, struct wlr_session *session);
void wlr_udev_event(struct wlr_drm_backend *backend);
#endif