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render/gles2: require GL_EXT_unpack_subimage
We implicitly depended on this extension.
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2 changed files with 5 additions and 1 deletions
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@ -55,7 +55,6 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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get_gles2_format_from_wl(texture->wl_format);
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assert(fmt);
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// TODO: what if the unpack subimage extension isn't supported?
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push_gles2_debug(texture->renderer);
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glBindTexture(GL_TEXTURE_2D, texture->tex);
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