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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-02-22 01:40:43 -05:00
render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a new shader variant/pipeline to perform the sRGB->linear texture conversion.
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parent
060df4c6c0
commit
3ed69b4946
4 changed files with 78 additions and 8 deletions
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@ -164,7 +164,8 @@ static void destroy_render_format_setup(struct wlr_vk_renderer *renderer,
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VkDevice dev = renderer->dev->dev;
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vkDestroyRenderPass(dev, setup->render_pass, NULL);
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vkDestroyPipeline(dev, setup->tex_pipe, NULL);
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vkDestroyPipeline(dev, setup->tex_identity_pipe, NULL);
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vkDestroyPipeline(dev, setup->tex_srgb_pipe, NULL);
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vkDestroyPipeline(dev, setup->quad_pipe, NULL);
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}
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@ -970,7 +971,13 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
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wl_list_insert(&renderer->foreign_textures, &texture->foreign_link);
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}
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VkPipeline pipe = renderer->current_render_buffer->render_setup->tex_pipe;
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VkPipeline pipe;
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// SRGB formats already have the transfer function applied
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if (texture->format->is_srgb) {
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pipe = renderer->current_render_buffer->render_setup->tex_identity_pipe;
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} else {
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pipe = renderer->current_render_buffer->render_setup->tex_srgb_pipe;
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}
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if (pipe != renderer->bound_pipe) {
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vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
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renderer->bound_pipe = pipe;
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@ -1501,10 +1508,26 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
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// Initializes the pipeline for rendering textures and using the given
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// VkRenderPass and VkPipelineLayout.
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static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
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VkRenderPass rp, VkPipelineLayout pipe_layout, VkPipeline *pipe) {
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VkRenderPass rp, VkPipelineLayout pipe_layout,
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enum wlr_vk_texture_transform transform, VkPipeline *pipe) {
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VkResult res;
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VkDevice dev = renderer->dev->dev;
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uint32_t color_transform_type = transform;
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VkSpecializationMapEntry spec_entry = {
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.constantID = 0,
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.offset = 0,
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.size = sizeof(uint32_t),
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};
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VkSpecializationInfo specialization = {
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.mapEntryCount = 1,
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.pMapEntries = &spec_entry,
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.dataSize = sizeof(uint32_t),
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.pData = &color_transform_type,
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};
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// shaders
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VkPipelineShaderStageCreateInfo tex_stages[2] = {
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{
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@ -1518,6 +1541,7 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = renderer->tex_frag_module,
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.pName = "main",
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.pSpecializationInfo = &specialization,
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},
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};
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@ -1657,7 +1681,7 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
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return false;
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}
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// tex frag
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// tex frags
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sinfo = (VkShaderModuleCreateInfo){
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.codeSize = sizeof(texture_frag_data),
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@ -1774,7 +1798,12 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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}
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if (!init_tex_pipeline(renderer, setup->render_pass, renderer->pipe_layout,
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&setup->tex_pipe)) {
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WLR_VK_TEXTURE_TRANSFORM_IDENTITY, &setup->tex_identity_pipe)) {
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goto error;
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}
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if (!init_tex_pipeline(renderer, setup->render_pass, renderer->pipe_layout,
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WLR_VK_TEXTURE_TRANSFORM_SRGB, &setup->tex_srgb_pipe)) {
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goto error;
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}
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