Move allocator stuff into new directory

Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
This commit is contained in:
Simon Ser 2021-08-25 09:33:19 +02:00 committed by Simon Zeni
parent b37731cdbb
commit 3ce2ea9e16
17 changed files with 35 additions and 34 deletions

View file

@ -6,21 +6,14 @@ elif 'auto' in renderers and get_option('auto_features').disabled()
endif
wlr_files += files(
'allocator.c',
'dmabuf.c',
'drm_format_set.c',
'gbm_allocator.c',
'pixel_format.c',
'shm_allocator.c',
'swapchain.c',
'wlr_renderer.c',
'wlr_texture.c',
'drm_dumb_allocator.c',
)
has = cc.has_function('gbm_bo_get_fd_for_plane', dependencies: [gbm])
add_project_arguments('-DHAS_GBM_BO_GET_FD_FOR_PLANE=@0@'.format(has.to_int()), language: 'c')
egl = dependency('egl', required: 'gles2' in renderers)
if egl.found()
wlr_deps += egl
@ -32,3 +25,5 @@ if 'gles2' in renderers or 'auto' in renderers
endif
subdir('pixman')
subdir('allocator')