Move allocator stuff into new directory

Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
This commit is contained in:
Simon Ser 2021-08-25 09:33:19 +02:00 committed by Simon Zeni
parent b37731cdbb
commit 3ce2ea9e16
17 changed files with 35 additions and 34 deletions

View file

@ -0,0 +1,23 @@
#ifndef RENDER_ALLOCATOR_SHM_H
#define RENDER_ALLOCATOR_SHM_H
#include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
struct wlr_shm_buffer {
struct wlr_buffer base;
struct wlr_shm_attributes shm;
void *data;
size_t size;
};
struct wlr_shm_allocator {
struct wlr_allocator base;
};
/**
* Creates a new shared memory allocator.
*/
struct wlr_allocator *wlr_shm_allocator_create(void);
#endif