backend/drm: introduce wlr_drm_connector_state

Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.

Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.

To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
This commit is contained in:
Simon Ser 2021-08-10 18:47:14 +02:00
parent 3fbf6e02a3
commit 3c74bd0c91
5 changed files with 122 additions and 128 deletions

View file

@ -9,12 +9,14 @@
struct wlr_drm_backend;
struct wlr_drm_connector;
struct wlr_drm_crtc;
struct wlr_drm_connector_state;
// Used to provide atomic or legacy DRM functions
struct wlr_drm_interface {
// Commit all pending changes on a CRTC.
bool (*crtc_commit)(struct wlr_drm_connector *conn,
const struct wlr_output_state *state, uint32_t flags, bool test_only);
const struct wlr_drm_connector_state *state, uint32_t flags,
bool test_only);
};
extern const struct wlr_drm_interface atomic_iface;