render: add get native paint target of renderer

Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer.
Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer.

Allow get the FBO/pixman_image_t, the compositor can be add some
action for FBO(for eg, attach a depth buffer), or without pixman
render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
This commit is contained in:
zccrs 2021-05-28 13:53:24 +08:00 committed by Simon Ser
parent dc17ecd236
commit 3c03639cd5
4 changed files with 22 additions and 0 deletions

View file

@ -14,6 +14,11 @@
#include <wlr/render/wlr_renderer.h>
struct wlr_renderer *wlr_pixman_renderer_create(void);
/**
* Returns the image of current buffer.
*/
pixman_image_t *wlr_pixman_renderer_get_current_image(
struct wlr_renderer *wlr_renderer);
bool wlr_renderer_is_pixman(struct wlr_renderer *wlr_renderer);
bool wlr_texture_is_pixman(struct wlr_texture *texture);