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	scene/layer_shell: Ignore unmapped exclusion zone
Only the exclusion zone for mapped layer shell surfaces should be respected. In particular, a layer shell surface that was mapped with an exclusion zone but is now unmapped should not adjust the usable area. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3471
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					@ -125,7 +125,7 @@ void wlr_scene_layer_surface_v1_configure(
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	wlr_scene_node_set_position(&scene_layer_surface->tree->node, box.x, box.y);
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						wlr_scene_node_set_position(&scene_layer_surface->tree->node, box.x, box.y);
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	wlr_layer_surface_v1_configure(layer_surface, box.width, box.height);
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						wlr_layer_surface_v1_configure(layer_surface, box.width, box.height);
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	if (state->exclusive_zone > 0) {
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						if (layer_surface->mapped && state->exclusive_zone > 0) {
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		layer_surface_exclusive_zone(state, usable_area);
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							layer_surface_exclusive_zone(state, usable_area);
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	}
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						}
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}
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					}
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