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wlr_scene: Keep track of all surfaces for subsurface_tree
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2 changed files with 9 additions and 0 deletions
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@ -133,6 +133,10 @@ struct wlr_scene_surface {
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struct wlr_scene_subsurface_tree {
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struct wlr_scene_tree *tree;
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// private state
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struct wl_list surfaces;
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};
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/** A scene-graph node displaying a solid-colored rectangle */
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