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	render/vulkan: add texture color transformation matrix
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					 3 changed files with 10 additions and 7 deletions
				
			
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			@ -340,6 +340,7 @@ struct wlr_vk_vert_pcr_data {
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};
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struct wlr_vk_frag_texture_pcr_data {
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	float matrix[4][4]; // only a 3x3 subset is used
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	float alpha;
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};
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