render/vulkan: add texture color transformation matrix

This commit is contained in:
Simon Ser 2025-02-27 16:57:00 +01:00
parent 56d95c2ecb
commit 3a51a5c623
3 changed files with 10 additions and 7 deletions

View file

@ -340,6 +340,7 @@ struct wlr_vk_vert_pcr_data {
};
struct wlr_vk_frag_texture_pcr_data {
float matrix[4][4]; // only a 3x3 subset is used
float alpha;
};