relative_pointer: create skeleton and build

Add protocol, header and type files to build. Create skeleton structs,
creator and destroyer, and define implementations.
This commit is contained in:
random human 2018-09-28 04:43:52 +05:30 committed by Alex Maese
parent 82d36025e1
commit 3a3d1b6617
6 changed files with 178 additions and 0 deletions

View file

@ -17,6 +17,7 @@
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_gtk_primary_selection.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_text_input_v3.h>
@ -65,6 +66,7 @@ struct roots_desktop {
struct wlr_pointer_constraints_v1 *pointer_constraints;
struct wlr_presentation *presentation;
struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager_v1;
struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
struct wl_listener new_output;
struct wl_listener layout_change;