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render/vulkan: Support 3x1d color transforms
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04563f88e1
commit
367c46e670
5 changed files with 236 additions and 1 deletions
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@ -162,6 +162,7 @@ enum wlr_vk_shader_source {
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enum wlr_vk_output_transform {
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WLR_VK_OUTPUT_TRANSFORM_INVERSE_SRGB = 0,
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WLR_VK_OUTPUT_TRANSFORM_LUT3D = 1,
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WLR_VK_OUTPUT_TRANSFORM_LUT3x1D = 2,
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};
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struct wlr_vk_pipeline_key {
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@ -192,6 +193,7 @@ struct wlr_vk_render_format_setup {
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VkPipeline output_pipe_srgb;
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VkPipeline output_pipe_lut3d;
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VkPipeline output_pipe_lut3x1d;
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struct wlr_vk_renderer *renderer;
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struct wl_list pipelines; // struct wlr_vk_pipeline.link
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@ -270,6 +272,7 @@ struct wlr_vk_renderer {
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VkShaderModule quad_frag_module;
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VkShaderModule output_module_srgb;
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VkShaderModule output_module_3d_lut;
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VkShaderModule output_module_3x1d_lut;
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struct wl_list pipeline_layouts; // struct wlr_vk_pipeline_layout.link
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