render/gles2: make wlr_renderer_begin take viewport size

This allows raw GL calls outside wlr_renderer to be removed.
This commit is contained in:
emersion 2018-03-20 23:10:42 +01:00
parent 95e86e675a
commit 3581573bdc
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GPG key ID: 0FDE7BE0E88F5E48
14 changed files with 47 additions and 51 deletions

View file

@ -18,7 +18,8 @@ struct wlr_renderer {
};
struct wlr_renderer_impl {
void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output);
void (*begin)(struct wlr_renderer *renderer, uint32_t width,
uint32_t height);
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);

View file

@ -12,7 +12,7 @@ struct wlr_output;
struct wlr_renderer;
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
void wlr_renderer_begin(struct wlr_renderer *r, int width, int height);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**