merge in upstream

This commit is contained in:
DerVerruckteFuchs 2020-12-22 05:57:05 -05:00
commit 3576eec3cf
154 changed files with 4860 additions and 4410 deletions

23
render/allocator.c Normal file
View file

@ -0,0 +1,23 @@
#include <assert.h>
#include <stdlib.h>
#include "render/allocator.h"
void wlr_allocator_init(struct wlr_allocator *alloc,
const struct wlr_allocator_interface *impl) {
assert(impl && impl->destroy && impl->create_buffer);
alloc->impl = impl;
wl_signal_init(&alloc->events.destroy);
}
void wlr_allocator_destroy(struct wlr_allocator *alloc) {
if (alloc == NULL) {
return;
}
wl_signal_emit(&alloc->events.destroy, NULL);
alloc->impl->destroy(alloc);
}
struct wlr_buffer *wlr_allocator_create_buffer(struct wlr_allocator *alloc,
int width, int height, const struct wlr_drm_format *format) {
return alloc->impl->create_buffer(alloc, width, height, format);
}

View file

@ -6,6 +6,7 @@
#include <string.h>
#include <wlr/render/drm_format_set.h>
#include <wlr/util/log.h>
#include "render/drm_format_set.h"
void wlr_drm_format_set_finish(struct wlr_drm_format_set *set) {
for (size_t i = 0; i < set->len; ++i) {
@ -59,52 +60,18 @@ bool wlr_drm_format_set_has(const struct wlr_drm_format_set *set,
bool wlr_drm_format_set_add(struct wlr_drm_format_set *set, uint32_t format,
uint64_t modifier) {
assert(format != DRM_FORMAT_INVALID);
struct wlr_drm_format **ptr = format_set_get_ref(set, format);
if (ptr) {
struct wlr_drm_format *fmt = *ptr;
if (modifier == DRM_FORMAT_MOD_INVALID) {
return true;
}
for (size_t i = 0; i < fmt->len; ++i) {
if (fmt->modifiers[i] == modifier) {
return true;
}
}
if (fmt->len == fmt->cap) {
size_t cap = fmt->cap ? fmt->cap * 2 : 4;
fmt = realloc(fmt, sizeof(*fmt) + sizeof(fmt->modifiers[0]) * cap);
if (!fmt) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return false;
}
fmt->cap = cap;
*ptr = fmt;
}
fmt->modifiers[fmt->len++] = modifier;
return true;
return wlr_drm_format_add(ptr, modifier);
}
size_t cap = modifier != DRM_FORMAT_MOD_INVALID ? 4 : 0;
struct wlr_drm_format *fmt =
calloc(1, sizeof(*fmt) + sizeof(fmt->modifiers[0]) * cap);
struct wlr_drm_format *fmt = wlr_drm_format_create(format);
if (!fmt) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return false;
}
fmt->format = format;
if (cap) {
fmt->cap = cap;
fmt->len = 1;
fmt->modifiers[0] = modifier;
if (!wlr_drm_format_add(&fmt, modifier)) {
return false;
}
if (set->len == set->cap) {
@ -125,3 +92,94 @@ bool wlr_drm_format_set_add(struct wlr_drm_format_set *set, uint32_t format,
set->formats[set->len++] = fmt;
return true;
}
struct wlr_drm_format *wlr_drm_format_create(uint32_t format) {
size_t cap = 4;
struct wlr_drm_format *fmt =
calloc(1, sizeof(*fmt) + sizeof(fmt->modifiers[0]) * cap);
if (!fmt) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
fmt->format = format;
fmt->cap = cap;
return fmt;
}
bool wlr_drm_format_add(struct wlr_drm_format **fmt_ptr, uint64_t modifier) {
struct wlr_drm_format *fmt = *fmt_ptr;
if (modifier == DRM_FORMAT_MOD_INVALID) {
return true;
}
for (size_t i = 0; i < fmt->len; ++i) {
if (fmt->modifiers[i] == modifier) {
return true;
}
}
if (fmt->len == fmt->cap) {
size_t cap = fmt->cap ? fmt->cap * 2 : 4;
fmt = realloc(fmt, sizeof(*fmt) + sizeof(fmt->modifiers[0]) * cap);
if (!fmt) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return false;
}
fmt->cap = cap;
*fmt_ptr = fmt;
}
fmt->modifiers[fmt->len++] = modifier;
return true;
}
struct wlr_drm_format *wlr_drm_format_dup(const struct wlr_drm_format *format) {
assert(format->len <= format->cap);
size_t format_size = sizeof(struct wlr_drm_format) +
format->cap * sizeof(format->modifiers[0]);
struct wlr_drm_format *duped_format = malloc(format_size);
if (duped_format == NULL) {
return NULL;
}
memcpy(duped_format, format, format_size);
return duped_format;
}
struct wlr_drm_format *wlr_drm_format_intersect(
const struct wlr_drm_format *a, const struct wlr_drm_format *b) {
assert(a->format == b->format);
size_t format_cap = a->len < b->len ? a->len : b->len;
size_t format_size = sizeof(struct wlr_drm_format) +
format_cap * sizeof(a->modifiers[0]);
struct wlr_drm_format *format = calloc(1, format_size);
if (format == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
format->format = a->format;
format->cap = format_cap;
for (size_t i = 0; i < a->len; i++) {
for (size_t j = 0; j < b->len; j++) {
if (a->modifiers[i] == b->modifiers[j]) {
assert(format->len < format->cap);
format->modifiers[format->len] = a->modifiers[i];
format->len++;
break;
}
}
}
// If both formats support modifiers, but the intersection is empty, then
// the formats aren't compatible with each other
if (format->len == 0 && a->len > 0 && b->len > 0) {
free(format);
return NULL;
}
return format;
}

View file

@ -1,10 +1,14 @@
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <wlr/render/egl.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include <xf86drm.h>
static bool egl_get_config(EGLDisplay disp, const EGLint *attribs,
EGLConfig *out, EGLint visual_id) {
@ -71,6 +75,8 @@ static const char *egl_error_str(EGLint error) {
return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY";
case EGL_BAD_DEVICE_EXT:
return "EGL_BAD_DEVICE_EXT";
case EGL_BAD_SURFACE:
return "EGL_BAD_SURFACE";
case EGL_BAD_MATCH:
@ -132,13 +138,6 @@ static void init_dmabuf_formats(struct wlr_egl *egl) {
return;
}
egl->external_only_dmabuf_formats = calloc(formats_len, sizeof(EGLBoolean *));
if (egl->external_only_dmabuf_formats == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
goto out;
}
size_t external_formats_len = 0;
for (int i = 0; i < formats_len; i++) {
uint32_t fmt = formats[i];
@ -151,17 +150,23 @@ static void init_dmabuf_formats(struct wlr_egl *egl) {
}
if (modifiers_len == 0) {
wlr_drm_format_set_add(&egl->dmabuf_formats, fmt, DRM_FORMAT_MOD_INVALID);
wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt,
DRM_FORMAT_MOD_INVALID);
wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt,
DRM_FORMAT_MOD_INVALID);
}
for (int j = 0; j < modifiers_len; j++) {
wlr_drm_format_set_add(&egl->dmabuf_formats, fmt, modifiers[j]);
wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt,
modifiers[j]);
if (!external_only[j]) {
wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt,
modifiers[j]);
}
}
free(modifiers);
egl->external_only_dmabuf_formats[external_formats_len] = external_only;
external_formats_len++;
free(external_only);
}
char *str_formats = malloc(formats_len * 5 + 1);
@ -289,14 +294,53 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
"eglQueryWaylandBufferWL");
}
if (!egl_get_config(egl->display, config_attribs, &egl->config, visual_id)) {
wlr_log(WLR_ERROR, "Failed to get EGL config");
goto error;
const char *device_exts_str = NULL;
if (check_egl_ext(client_exts_str, "EGL_EXT_device_query")) {
load_egl_proc(&egl->procs.eglQueryDisplayAttribEXT,
"eglQueryDisplayAttribEXT");
load_egl_proc(&egl->procs.eglQueryDeviceStringEXT,
"eglQueryDeviceStringEXT");
EGLAttrib device_attrib;
if (!egl->procs.eglQueryDisplayAttribEXT(egl->display,
EGL_DEVICE_EXT, &device_attrib)) {
wlr_log(WLR_ERROR, "eglQueryDisplayAttribEXT(EGL_DEVICE_EXT) failed");
goto error;
}
egl->device = (EGLDeviceEXT)device_attrib;
device_exts_str =
egl->procs.eglQueryDeviceStringEXT(egl->device, EGL_EXTENSIONS);
if (device_exts_str == NULL) {
wlr_log(WLR_ERROR, "eglQueryDeviceStringEXT(EGL_EXTENSIONS) failed");
goto error;
}
egl->exts.device_drm_ext =
check_egl_ext(device_exts_str, "EGL_EXT_device_drm");
}
if (config_attribs != NULL) {
if (!egl_get_config(egl->display, config_attribs, &egl->config, visual_id)) {
wlr_log(WLR_ERROR, "Failed to get EGL config");
goto error;
}
} else {
if (!check_egl_ext(display_exts_str, "EGL_KHR_no_config_context") &&
!check_egl_ext(display_exts_str, "EGL_MESA_configless_context")) {
wlr_log(WLR_ERROR, "EGL_KHR_no_config_context or "
"EGL_MESA_configless_context not supported");
goto error;
}
egl->config = EGL_NO_CONFIG_KHR;
}
wlr_log(WLR_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(WLR_INFO, "Supported EGL client extensions: %s", client_exts_str);
wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str);
if (device_exts_str != NULL) {
wlr_log(WLR_INFO, "Supported EGL device extensions: %s", device_exts_str);
}
wlr_log(WLR_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
init_dmabuf_formats(egl);
@ -357,12 +401,8 @@ void wlr_egl_finish(struct wlr_egl *egl) {
return;
}
for (size_t i = 0; i < egl->dmabuf_formats.len; i++) {
free(egl->external_only_dmabuf_formats[i]);
}
free(egl->external_only_dmabuf_formats);
wlr_drm_format_set_finish(&egl->dmabuf_formats);
wlr_drm_format_set_finish(&egl->dmabuf_render_formats);
wlr_drm_format_set_finish(&egl->dmabuf_texture_formats);
eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->wl_display) {
@ -561,27 +601,6 @@ EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
EGL_WAYLAND_BUFFER_WL, data, attribs);
}
static bool dmabuf_format_is_external_only(struct wlr_egl *egl,
uint32_t format, uint64_t modifier) {
for (size_t i = 0; i < egl->dmabuf_formats.len; i++) {
struct wlr_drm_format *fmt = egl->dmabuf_formats.formats[i];
if (fmt->format == format) {
if (egl->external_only_dmabuf_formats[i] == NULL) {
break;
}
for (size_t j = 0; j < fmt->len; j++) {
if (fmt->modifiers[j] == modifier) {
return egl->external_only_dmabuf_formats[i][j];
}
}
break;
}
}
// No info, we're doomed. Choose GL_TEXTURE_EXTERNAL_OES and hope for the
// best.
return true;
}
EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_attributes *attributes, bool *external_only) {
if (!egl->exts.image_base_khr || !egl->exts.image_dmabuf_import_ext) {
@ -671,7 +690,7 @@ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
return EGL_NO_IMAGE_KHR;
}
*external_only = dmabuf_format_is_external_only(egl,
*external_only = !wlr_drm_format_set_has(&egl->dmabuf_render_formats,
attributes->format, attributes->modifier);
return image;
}
@ -765,13 +784,20 @@ static int get_egl_dmabuf_modifiers(struct wlr_egl *egl, int format,
*modifiers, *external_only, &num)) {
wlr_log(WLR_ERROR, "Failed to query dmabuf modifiers");
free(*modifiers);
free(*external_only);
return -1;
}
return num;
}
const struct wlr_drm_format_set *wlr_egl_get_dmabuf_formats(struct wlr_egl *egl) {
return &egl->dmabuf_formats;
const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats(
struct wlr_egl *egl) {
return &egl->dmabuf_texture_formats;
}
const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats(
struct wlr_egl *egl) {
return &egl->dmabuf_render_formats;
}
bool wlr_egl_export_image_to_dmabuf(struct wlr_egl *egl, EGLImageKHR image,
@ -818,3 +844,91 @@ bool wlr_egl_destroy_surface(struct wlr_egl *egl, EGLSurface surface) {
}
return eglDestroySurface(egl->display, surface);
}
static bool device_has_name(const drmDevice *device, const char *name) {
for (size_t i = 0; i < DRM_NODE_MAX; i++) {
if (!(device->available_nodes & (1 << i))) {
continue;
}
if (strcmp(device->nodes[i], name) == 0) {
return true;
}
}
return false;
}
static char *get_render_name(const char *name) {
uint32_t flags = 0;
int devices_len = drmGetDevices2(flags, NULL, 0);
if (devices_len < 0) {
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return NULL;
}
drmDevice **devices = calloc(devices_len, sizeof(drmDevice *));
if (devices == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
devices_len = drmGetDevices2(flags, devices, devices_len);
if (devices_len < 0) {
free(devices);
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return NULL;
}
const drmDevice *match = NULL;
for (int i = 0; i < devices_len; i++) {
if (device_has_name(devices[i], name)) {
match = devices[i];
break;
}
}
char *render_name = NULL;
if (match == NULL) {
wlr_log(WLR_ERROR, "Cannot find DRM device %s", name);
} else if (!(match->available_nodes & (1 << DRM_NODE_RENDER))) {
wlr_log(WLR_ERROR, "DRM device %s has no render node", name);
} else {
render_name = strdup(match->nodes[DRM_NODE_RENDER]);
}
for (int i = 0; i < devices_len; i++) {
drmFreeDevice(&devices[i]);
}
free(devices);
return render_name;
}
int wlr_egl_dup_drm_fd(struct wlr_egl *egl) {
if (egl->device == EGL_NO_DEVICE_EXT || !egl->exts.device_drm_ext) {
return -1;
}
const char *primary_name = egl->procs.eglQueryDeviceStringEXT(egl->device,
EGL_DRM_DEVICE_FILE_EXT);
if (primary_name == NULL) {
wlr_log(WLR_ERROR,
"eglQueryDeviceStringEXT(EGL_DRM_DEVICE_FILE_EXT) failed");
return -1;
}
char *render_name = get_render_name(primary_name);
if (render_name == NULL) {
wlr_log(WLR_ERROR, "Can't find render node name for device %s",
primary_name);
return -1;
}
int render_fd = open(render_name, O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (render_fd < 0) {
wlr_log_errno(WLR_ERROR, "Failed to open DRM render node %s",
render_name);
free(render_name);
return -1;
}
free(render_name);
return render_fd;
}

182
render/gbm_allocator.c Normal file
View file

@ -0,0 +1,182 @@
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include "render/gbm_allocator.h"
static const struct wlr_buffer_impl buffer_impl;
static struct wlr_gbm_buffer *get_gbm_buffer_from_buffer(
struct wlr_buffer *buffer) {
assert(buffer->impl == &buffer_impl);
return (struct wlr_gbm_buffer *)buffer;
}
static struct wlr_gbm_buffer *create_buffer(struct gbm_device *gbm_device,
int width, int height, const struct wlr_drm_format *format) {
struct gbm_bo *bo = NULL;
if (format->len > 0) {
bo = gbm_bo_create_with_modifiers(gbm_device, width, height,
format->format, format->modifiers, format->len);
}
if (bo == NULL) {
uint32_t usage = GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING;
if (format->len == 1 &&
format->modifiers[0] == DRM_FORMAT_MOD_LINEAR) {
usage |= GBM_BO_USE_LINEAR;
}
bo = gbm_bo_create(gbm_device, width, height, format->format, usage);
}
if (bo == NULL) {
wlr_log(WLR_ERROR, "gbm_bo_create failed");
return NULL;
}
struct wlr_gbm_buffer *buffer = calloc(1, sizeof(*buffer));
if (buffer == NULL) {
gbm_bo_destroy(bo);
return NULL;
}
wlr_buffer_init(&buffer->base, &buffer_impl, width, height);
buffer->gbm_bo = bo;
wlr_log(WLR_DEBUG, "Allocated %dx%d GBM buffer (format 0x%"PRIX32", "
"modifier 0x%"PRIX64")", buffer->base.width, buffer->base.height,
gbm_bo_get_format(bo), gbm_bo_get_modifier(bo));
return buffer;
}
static void buffer_destroy(struct wlr_buffer *wlr_buffer) {
struct wlr_gbm_buffer *buffer =
get_gbm_buffer_from_buffer(wlr_buffer);
wlr_dmabuf_attributes_finish(&buffer->dmabuf);
gbm_bo_destroy(buffer->gbm_bo);
free(buffer);
}
static bool buffer_create_dmabuf(struct wlr_gbm_buffer *buffer) {
assert(buffer->dmabuf.n_planes == 0);
struct gbm_bo *bo = buffer->gbm_bo;
struct wlr_dmabuf_attributes attribs = {0};
attribs.n_planes = gbm_bo_get_plane_count(bo);
if (attribs.n_planes > WLR_DMABUF_MAX_PLANES) {
wlr_log(WLR_ERROR, "GBM BO contains too many planes (%d)",
attribs.n_planes);
return false;
}
attribs.width = gbm_bo_get_width(bo);
attribs.height = gbm_bo_get_height(bo);
attribs.format = gbm_bo_get_format(bo);
attribs.modifier = gbm_bo_get_modifier(bo);
int i;
for (i = 0; i < attribs.n_planes; ++i) {
union gbm_bo_handle handle = gbm_bo_get_handle_for_plane(bo, i);
if (handle.s32 < 0) {
wlr_log(WLR_ERROR, "gbm_bo_get_handle_for_plane failed");
goto error_fd;
}
int drm_fd = gbm_device_get_fd(gbm_bo_get_device(bo));
int ret = drmPrimeHandleToFD(drm_fd, handle.s32,
DRM_CLOEXEC, &attribs.fd[i]);
if (ret < 0 || attribs.fd[i] < 0) {
wlr_log_errno(WLR_ERROR, "drmPrimeHandleToFD failed");
goto error_fd;
}
attribs.offset[i] = gbm_bo_get_offset(bo, i);
attribs.stride[i] = gbm_bo_get_stride_for_plane(bo, i);
}
memcpy(&buffer->dmabuf, &attribs, sizeof(attribs));
return true;
error_fd:
for (int j = 0; j < i; ++j) {
close(attribs.fd[j]);
}
return false;
}
static bool buffer_get_dmabuf(struct wlr_buffer *wlr_buffer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gbm_buffer *buffer =
get_gbm_buffer_from_buffer(wlr_buffer);
memset(attribs, 0, sizeof(*attribs));
// Only export the buffer once
if (buffer->dmabuf.n_planes == 0) {
if (!buffer_create_dmabuf(buffer)) {
return false;
}
}
memcpy(attribs, &buffer->dmabuf, sizeof(buffer->dmabuf));
return true;
}
static const struct wlr_buffer_impl buffer_impl = {
.destroy = buffer_destroy,
.get_dmabuf = buffer_get_dmabuf,
};
static const struct wlr_allocator_interface allocator_impl;
static struct wlr_gbm_allocator *get_gbm_alloc_from_alloc(
struct wlr_allocator *alloc) {
assert(alloc->impl == &allocator_impl);
return (struct wlr_gbm_allocator *)alloc;
}
struct wlr_gbm_allocator *wlr_gbm_allocator_create(int fd) {
struct wlr_gbm_allocator *alloc = calloc(1, sizeof(*alloc));
if (alloc == NULL) {
return NULL;
}
wlr_allocator_init(&alloc->base, &allocator_impl);
alloc->fd = fd;
alloc->gbm_device = gbm_create_device(fd);
if (alloc->gbm_device == NULL) {
wlr_log(WLR_ERROR, "gbm_create_device failed");
free(alloc);
return NULL;
}
return alloc;
}
static void allocator_destroy(struct wlr_allocator *wlr_alloc) {
struct wlr_gbm_allocator *alloc = get_gbm_alloc_from_alloc(wlr_alloc);
gbm_device_destroy(alloc->gbm_device);
close(alloc->fd);
free(alloc);
}
static struct wlr_buffer *allocator_create_buffer(
struct wlr_allocator *wlr_alloc, int width, int height,
const struct wlr_drm_format *format) {
struct wlr_gbm_allocator *alloc = get_gbm_alloc_from_alloc(wlr_alloc);
struct wlr_gbm_buffer *buffer =
create_buffer(alloc->gbm_device, width, height, format);
if (buffer == NULL) {
return NULL;
}
return &buffer->base;
}
static const struct wlr_allocator_interface allocator_impl = {
.destroy = allocator_destroy,
.create_buffer = allocator_create_buffer,
};

View file

@ -4,6 +4,7 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/render/egl.h>
@ -21,11 +22,9 @@ static const GLfloat verts[] = {
0, 1, // bottom left
};
struct wlr_gles2_procs gles2_procs = {0};
static const struct wlr_renderer_impl renderer_impl;
static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
return (struct wlr_gles2_renderer *)wlr_renderer;
@ -38,12 +37,145 @@ static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
return renderer;
}
static void destroy_buffer(struct wlr_gles2_buffer *buffer) {
wl_list_remove(&buffer->link);
wl_list_remove(&buffer->buffer_destroy.link);
wlr_egl_make_current(buffer->renderer->egl, EGL_NO_SURFACE, NULL);
push_gles2_debug(buffer->renderer);
glDeleteFramebuffers(1, &buffer->fbo);
glDeleteRenderbuffers(1, &buffer->rbo);
pop_gles2_debug(buffer->renderer);
wlr_egl_destroy_image(buffer->renderer->egl, buffer->image);
wlr_egl_unset_current(buffer->renderer->egl);
free(buffer);
}
static struct wlr_gles2_buffer *get_buffer(struct wlr_gles2_renderer *renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_gles2_buffer *buffer;
wl_list_for_each(buffer, &renderer->buffers, link) {
if (buffer->buffer == wlr_buffer) {
return buffer;
}
}
return NULL;
}
static void handle_buffer_destroy(struct wl_listener *listener, void *data) {
struct wlr_gles2_buffer *buffer =
wl_container_of(listener, buffer, buffer_destroy);
destroy_buffer(buffer);
}
static struct wlr_gles2_buffer *create_buffer(struct wlr_gles2_renderer *renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_gles2_buffer *buffer = calloc(1, sizeof(*buffer));
if (buffer == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
buffer->buffer = wlr_buffer;
buffer->renderer = renderer;
struct wlr_dmabuf_attributes dmabuf = {0};
if (!wlr_buffer_get_dmabuf(wlr_buffer, &dmabuf)) {
goto error_buffer;
}
bool external_only;
buffer->image = wlr_egl_create_image_from_dmabuf(renderer->egl,
&dmabuf, &external_only);
if (buffer->image == EGL_NO_IMAGE_KHR) {
goto error_buffer;
}
push_gles2_debug(renderer);
glGenRenderbuffers(1, &buffer->rbo);
glBindRenderbuffer(GL_RENDERBUFFER, buffer->rbo);
renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
buffer->image);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
glGenFramebuffers(1, &buffer->fbo);
glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_RENDERBUFFER, buffer->rbo);
GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
pop_gles2_debug(renderer);
if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
wlr_log(WLR_ERROR, "Failed to create FBO");
goto error_image;
}
buffer->buffer_destroy.notify = handle_buffer_destroy;
wl_signal_add(&wlr_buffer->events.destroy, &buffer->buffer_destroy);
wl_list_insert(&renderer->buffers, &buffer->link);
wlr_log(WLR_DEBUG, "Created GL FBO for buffer %dx%d",
wlr_buffer->width, wlr_buffer->height);
return buffer;
error_image:
wlr_egl_destroy_image(renderer->egl, buffer->image);
error_buffer:
free(buffer);
return NULL;
}
static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
if (renderer->current_buffer != NULL) {
push_gles2_debug(renderer);
glFlush();
glBindFramebuffer(GL_FRAMEBUFFER, 0);
pop_gles2_debug(renderer);
wlr_buffer_unlock(renderer->current_buffer->buffer);
renderer->current_buffer = NULL;
}
if (wlr_buffer == NULL) {
return true;
}
struct wlr_gles2_buffer *buffer = get_buffer(renderer, wlr_buffer);
if (buffer == NULL) {
buffer = create_buffer(renderer, wlr_buffer);
}
if (buffer == NULL) {
return false;
}
wlr_buffer_lock(wlr_buffer);
renderer->current_buffer = buffer;
push_gles2_debug(renderer);
glBindFramebuffer(GL_FRAMEBUFFER, renderer->current_buffer->fbo);
pop_gles2_debug(renderer);
return true;
}
static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
uint32_t height) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glViewport(0, 0, width, height);
renderer->viewport_width = width;
@ -56,7 +188,7 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
// XXX: maybe we should save output projection and remove some of the need
// for users to sling matricies themselves
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
}
static void gles2_end(struct wlr_renderer *wlr_renderer) {
@ -66,12 +198,13 @@ static void gles2_end(struct wlr_renderer *wlr_renderer) {
static void gles2_clear(struct wlr_renderer *wlr_renderer,
const float color[static 4]) {
gles2_get_renderer_in_context(wlr_renderer);
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glClearColor(color[0], color[1], color[2], color[3]);
glClear(GL_COLOR_BUFFER_BIT);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
}
static void gles2_scissor(struct wlr_renderer *wlr_renderer,
@ -79,20 +212,30 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
if (box != NULL) {
struct wlr_box gl_box;
wlr_box_transform(&gl_box, box, WL_OUTPUT_TRANSFORM_FLIPPED_180,
renderer->viewport_width, renderer->viewport_height);
if (renderer->current_buffer != NULL) {
memcpy(&gl_box, box, sizeof(gl_box));
} else {
wlr_box_transform(&gl_box, box, WL_OUTPUT_TRANSFORM_FLIPPED_180,
renderer->viewport_width, renderer->viewport_height);
}
glScissor(gl_box.x, gl_box.y, gl_box.width, gl_box.height);
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
}
static const float flip_180[9] = {
1.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
};
static bool gles2_render_subtexture_with_matrix(
struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
const struct wlr_fbox *box, const float matrix[static 9],
@ -125,12 +268,17 @@ static bool gles2_render_subtexture_with_matrix(
abort();
}
float gl_matrix[9];
if (renderer->current_buffer != NULL) {
wlr_matrix_multiply(gl_matrix, flip_180, matrix);
} else {
memcpy(gl_matrix, matrix, sizeof(gl_matrix));
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
wlr_matrix_transpose(gl_matrix, gl_matrix);
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex);
@ -139,7 +287,7 @@ static bool gles2_render_subtexture_with_matrix(
glUseProgram(shader->program);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, transposition);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, gl_matrix);
glUniform1i(shader->invert_y, texture->inverted_y);
glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha);
@ -168,7 +316,7 @@ static bool gles2_render_subtexture_with_matrix(
glBindTexture(texture->target, 0);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
return true;
}
@ -177,15 +325,20 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
float gl_matrix[9];
if (renderer->current_buffer != NULL) {
wlr_matrix_multiply(gl_matrix, flip_180, matrix);
} else {
memcpy(gl_matrix, matrix, sizeof(gl_matrix));
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
wlr_matrix_transpose(gl_matrix, gl_matrix);
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glUseProgram(renderer->shaders.quad.program);
glUniformMatrix3fv(renderer->shaders.quad.proj, 1, GL_FALSE, transposition);
glUniformMatrix3fv(renderer->shaders.quad.proj, 1, GL_FALSE, gl_matrix);
glUniform4f(renderer->shaders.quad.color, color[0], color[1], color[2], color[3]);
glVertexAttribPointer(renderer->shaders.quad.pos_attrib, 2, GL_FLOAT, GL_FALSE,
@ -197,7 +350,7 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
glDisableVertexAttribArray(renderer->shaders.quad.pos_attrib);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
}
static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
@ -205,10 +358,15 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
float gl_matrix[9];
if (renderer->current_buffer != NULL) {
wlr_matrix_multiply(gl_matrix, flip_180, matrix);
} else {
memcpy(gl_matrix, matrix, sizeof(gl_matrix));
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
wlr_matrix_transpose(gl_matrix, gl_matrix);
static const GLfloat texcoord[] = {
1, 0, // top right
@ -217,10 +375,10 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
0, 1, // bottom left
};
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glUseProgram(renderer->shaders.ellipse.program);
glUniformMatrix3fv(renderer->shaders.ellipse.proj, 1, GL_FALSE, transposition);
glUniformMatrix3fv(renderer->shaders.ellipse.proj, 1, GL_FALSE, gl_matrix);
glUniform4f(renderer->shaders.ellipse.color, color[0], color[1], color[2], color[3]);
glVertexAttribPointer(renderer->shaders.ellipse.pos_attrib, 2, GL_FLOAT,
@ -235,19 +393,14 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
glDisableVertexAttribArray(renderer->shaders.ellipse.pos_attrib);
glDisableVertexAttribArray(renderer->shaders.ellipse.tex_attrib);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
}
static const enum wl_shm_format *gles2_renderer_formats(
static const enum wl_shm_format *gles2_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
return get_gles2_wl_formats(len);
}
static bool gles2_format_supported(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt) {
return get_gles2_format_from_wl(wl_fmt) != NULL;
}
static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
struct wl_resource *resource) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
@ -276,10 +429,16 @@ static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer,
buffer, EGL_HEIGHT, height);
}
static const struct wlr_drm_format_set *gles2_get_dmabuf_formats(
static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_get_dmabuf_formats(renderer->egl);
return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
}
static const struct wlr_drm_format_set *gles2_get_dmabuf_render_formats(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_get_dmabuf_render_formats(renderer->egl);
}
static enum wl_shm_format gles2_preferred_read_format(
@ -288,14 +447,21 @@ static enum wl_shm_format gles2_preferred_read_format(
gles2_get_renderer_in_context(wlr_renderer);
GLint gl_format = -1, gl_type = -1;
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_format);
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_type);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
EGLint alpha_size = -1;
eglGetConfigAttrib(renderer->egl->display, renderer->egl->config,
EGL_ALPHA_SIZE, &alpha_size);
if (renderer->current_buffer != NULL) {
glBindRenderbuffer(GL_RENDERBUFFER, renderer->current_buffer->rbo);
glGetRenderbufferParameteriv(GL_RENDERBUFFER,
GL_RENDERBUFFER_ALPHA_SIZE, &alpha_size);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
} else if (renderer->egl->config != EGL_NO_CONFIG_KHR) {
eglGetConfigAttrib(renderer->egl->display, renderer->egl->config,
EGL_ALPHA_SIZE, &alpha_size);
}
const struct wlr_gles2_pixel_format *fmt =
get_gles2_format_from_gl(gl_format, gl_type, alpha_size > 0);
@ -328,7 +494,7 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
return false;
}
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
// Make sure any pending drawing is finished before we try to read it
glFinish();
@ -340,22 +506,38 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
if (pack_stride == stride && dst_x == 0 && flags != NULL) {
// Under these particular conditions, we can read the pixels with only
// one glReadPixels call
glReadPixels(src_x, renderer->viewport_height - height - src_y,
width, height, fmt->gl_format, fmt->gl_type, p);
*flags = WLR_RENDERER_READ_PIXELS_Y_INVERT;
uint32_t y = src_y;
if (renderer->current_buffer == NULL) {
y = renderer->viewport_height - height - src_y;
}
glReadPixels(src_x, y, width, height, fmt->gl_format, fmt->gl_type, p);
if (renderer->current_buffer != NULL) {
*flags = 0;
} else {
*flags = WLR_RENDERER_READ_PIXELS_Y_INVERT;
}
} else {
// Unfortunately GLES2 doesn't support GL_PACK_*, so we have to read
// the lines out row by row
for (size_t i = 0; i < height; ++i) {
glReadPixels(src_x, renderer->viewport_height - src_y - i - 1, width, 1, fmt->gl_format,
uint32_t y = src_y + i;
if (renderer->current_buffer == NULL) {
y = renderer->viewport_height - src_y - i - 1;
}
glReadPixels(src_x, y, width, 1, fmt->gl_format,
fmt->gl_type, p + i * stride + dst_x * fmt->bpp / 8);
}
if (flags != NULL) {
*flags = 0;
}
}
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
return glGetError() == GL_NO_ERROR;
}
@ -363,7 +545,8 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *dst_attr,
struct wlr_dmabuf_attributes *src_attr) {
if (!gles2_procs.glEGLImageTargetRenderbufferStorageOES) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (!renderer->procs.glEGLImageTargetRenderbufferStorageOES) {
return false;
}
@ -377,6 +560,7 @@ static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
goto restore_context_out;
}
// TODO: get inverted_y right when current_buffer != NULL
// This is to take into account y-inversion on both buffers rather than
// just the source buffer.
bool src_inverted_y =
@ -384,19 +568,21 @@ static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
bool dst_inverted_y =
!!(dst_attr->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT);
struct wlr_gles2_texture *gles2_src_tex = gles2_get_texture(src_tex);
// The result is negated because wlr_matrix_projection y-inverts the
// texture.
gles2_src_tex->inverted_y = !(src_inverted_y ^ dst_inverted_y);
gles2_src_tex->inverted_y = src_inverted_y ^ dst_inverted_y;
if (renderer->current_buffer == NULL) {
// The result is negated because wlr_matrix_projection y-inverts the
// texture.
gles2_src_tex->inverted_y = !gles2_src_tex->inverted_y;
}
struct wlr_egl *egl = wlr_gles2_renderer_get_egl(wlr_renderer);
if (!wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL)) {
if (!wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL)) {
goto texture_destroy_out;
}
// TODO: The imported buffer should be checked with
// eglQueryDmaBufModifiersEXT to see if it may be modified.
bool external_only = false;
EGLImageKHR image = wlr_egl_create_image_from_dmabuf(egl, dst_attr,
EGLImageKHR image = wlr_egl_create_image_from_dmabuf(renderer->egl, dst_attr,
&external_only);
if (image == EGL_NO_IMAGE_KHR) {
goto texture_destroy_out;
@ -405,7 +591,7 @@ static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
GLuint rbo = 0;
glGenRenderbuffers(1, &rbo);
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
gles2_procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
image);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
@ -434,7 +620,7 @@ out:
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
glDeleteRenderbuffers(1, &rbo);
wlr_egl_destroy_image(egl, image);
wlr_egl_destroy_image(renderer->egl, image);
texture_destroy_out:
wlr_texture_destroy(src_tex);
restore_context_out:
@ -442,27 +628,6 @@ restore_context_out:
return r;
}
static struct wlr_texture *gles2_texture_from_pixels(
struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
uint32_t stride, uint32_t width, uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
height, data);
}
static struct wlr_texture *gles2_texture_from_wl_drm(
struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
}
static struct wlr_texture *gles2_texture_from_dmabuf(
struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
}
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
struct wl_display *wl_display) {
struct wlr_gles2_renderer *renderer =
@ -488,6 +653,17 @@ static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
return true;
}
static int gles2_get_drm_fd(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer(wlr_renderer);
if (renderer->drm_fd < 0) {
renderer->drm_fd = wlr_egl_dup_drm_fd(renderer->egl);
}
return renderer->drm_fd;
}
struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer(wlr_renderer);
@ -499,26 +675,36 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
PUSH_GLES2_DEBUG;
struct wlr_gles2_buffer *buffer, *buffer_tmp;
wl_list_for_each_safe(buffer, buffer_tmp, &renderer->buffers, link) {
destroy_buffer(buffer);
}
push_gles2_debug(renderer);
glDeleteProgram(renderer->shaders.quad.program);
glDeleteProgram(renderer->shaders.ellipse.program);
glDeleteProgram(renderer->shaders.tex_rgba.program);
glDeleteProgram(renderer->shaders.tex_rgbx.program);
glDeleteProgram(renderer->shaders.tex_ext.program);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
if (renderer->exts.debug_khr) {
glDisable(GL_DEBUG_OUTPUT_KHR);
gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);
if (renderer->drm_fd >= 0) {
close(renderer->drm_fd);
}
free(renderer);
}
static const struct wlr_renderer_impl renderer_impl = {
.destroy = gles2_destroy,
.bind_buffer = gles2_bind_buffer,
.begin = gles2_begin,
.end = gles2_end,
.clear = gles2_clear,
@ -526,11 +712,11 @@ static const struct wlr_renderer_impl renderer_impl = {
.render_subtexture_with_matrix = gles2_render_subtexture_with_matrix,
.render_quad_with_matrix = gles2_render_quad_with_matrix,
.render_ellipse_with_matrix = gles2_render_ellipse_with_matrix,
.formats = gles2_renderer_formats,
.format_supported = gles2_format_supported,
.get_shm_texture_formats = gles2_get_shm_texture_formats,
.resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
.get_dmabuf_formats = gles2_get_dmabuf_formats,
.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
.get_dmabuf_render_formats = gles2_get_dmabuf_render_formats,
.preferred_read_format = gles2_preferred_read_format,
.read_pixels = gles2_read_pixels,
.texture_from_pixels = gles2_texture_from_pixels,
@ -538,22 +724,24 @@ static const struct wlr_renderer_impl renderer_impl = {
.texture_from_dmabuf = gles2_texture_from_dmabuf,
.init_wl_display = gles2_init_wl_display,
.blit_dmabuf = gles2_blit_dmabuf,
.get_drm_fd = gles2_get_drm_fd,
};
void push_gles2_marker(const char *file, const char *func) {
if (!gles2_procs.glPushDebugGroupKHR) {
void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
const char *file, const char *func) {
if (!renderer->procs.glPushDebugGroupKHR) {
return;
}
int len = snprintf(NULL, 0, "%s:%s", file, func) + 1;
char str[len];
snprintf(str, len, "%s:%s", file, func);
gles2_procs.glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
renderer->procs.glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
}
void pop_gles2_marker(void) {
if (gles2_procs.glPopDebugGroupKHR) {
gles2_procs.glPopDebugGroupKHR();
void pop_gles2_debug(struct wlr_gles2_renderer *renderer) {
if (renderer->procs.glPopDebugGroupKHR) {
renderer->procs.glPopDebugGroupKHR();
}
}
@ -577,8 +765,9 @@ static void gles2_log(GLenum src, GLenum type, GLuint id, GLenum severity,
_wlr_log(gles2_log_importance_to_wlr(type), "[GLES2] %s", msg);
}
static GLuint compile_shader(GLuint type, const GLchar *src) {
PUSH_GLES2_DEBUG;
static GLuint compile_shader(struct wlr_gles2_renderer *renderer,
GLuint type, const GLchar *src) {
push_gles2_debug(renderer);
GLuint shader = glCreateShader(type);
glShaderSource(shader, 1, &src, NULL);
@ -591,19 +780,20 @@ static GLuint compile_shader(GLuint type, const GLchar *src) {
shader = 0;
}
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
return shader;
}
static GLuint link_program(const GLchar *vert_src, const GLchar *frag_src) {
PUSH_GLES2_DEBUG;
static GLuint link_program(struct wlr_gles2_renderer *renderer,
const GLchar *vert_src, const GLchar *frag_src) {
push_gles2_debug(renderer);
GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src);
GLuint vert = compile_shader(renderer, GL_VERTEX_SHADER, vert_src);
if (!vert) {
goto error;
}
GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src);
GLuint frag = compile_shader(renderer, GL_FRAGMENT_SHADER, frag_src);
if (!frag) {
glDeleteShader(vert);
goto error;
@ -626,11 +816,11 @@ static GLuint link_program(const GLchar *vert_src, const GLchar *frag_src) {
goto error;
}
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
return prog;
error:
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
return 0;
}
@ -687,8 +877,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
}
wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
wl_list_init(&renderer->buffers);
renderer->egl = egl;
renderer->exts_str = exts_str;
renderer->drm_fd = -1;
wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
@ -700,47 +893,52 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
free(renderer);
return NULL;
}
if (!check_gl_ext(exts_str, "GL_EXT_unpack_subimage")) {
wlr_log(WLR_ERROR, "GL_EXT_unpack_subimage not supported");
free(renderer);
return NULL;
}
renderer->exts.read_format_bgra_ext =
check_gl_ext(exts_str, "GL_EXT_read_format_bgra");
if (check_gl_ext(exts_str, "GL_KHR_debug")) {
renderer->exts.debug_khr = true;
load_gl_proc(&gles2_procs.glDebugMessageCallbackKHR,
load_gl_proc(&renderer->procs.glDebugMessageCallbackKHR,
"glDebugMessageCallbackKHR");
load_gl_proc(&gles2_procs.glDebugMessageControlKHR,
load_gl_proc(&renderer->procs.glDebugMessageControlKHR,
"glDebugMessageControlKHR");
}
if (check_gl_ext(exts_str, "GL_OES_EGL_image_external")) {
renderer->exts.egl_image_external_oes = true;
load_gl_proc(&gles2_procs.glEGLImageTargetTexture2DOES,
load_gl_proc(&renderer->procs.glEGLImageTargetTexture2DOES,
"glEGLImageTargetTexture2DOES");
}
if (check_gl_ext(exts_str, "GL_OES_EGL_image")) {
renderer->exts.egl_image_oes = true;
load_gl_proc(&gles2_procs.glEGLImageTargetRenderbufferStorageOES,
load_gl_proc(&renderer->procs.glEGLImageTargetRenderbufferStorageOES,
"glEGLImageTargetRenderbufferStorageOES");
}
if (renderer->exts.debug_khr) {
glEnable(GL_DEBUG_OUTPUT_KHR);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
gles2_procs.glDebugMessageCallbackKHR(gles2_log, NULL);
renderer->procs.glDebugMessageCallbackKHR(gles2_log, NULL);
// Silence unwanted message types
gles2_procs.glDebugMessageControlKHR(GL_DONT_CARE,
renderer->procs.glDebugMessageControlKHR(GL_DONT_CARE,
GL_DEBUG_TYPE_POP_GROUP_KHR, GL_DONT_CARE, 0, NULL, GL_FALSE);
gles2_procs.glDebugMessageControlKHR(GL_DONT_CARE,
renderer->procs.glDebugMessageControlKHR(GL_DONT_CARE,
GL_DEBUG_TYPE_PUSH_GROUP_KHR, GL_DONT_CARE, 0, NULL, GL_FALSE);
}
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
GLuint prog;
renderer->shaders.quad.program = prog =
link_program(quad_vertex_src, quad_fragment_src);
link_program(renderer, quad_vertex_src, quad_fragment_src);
if (!renderer->shaders.quad.program) {
goto error;
}
@ -749,7 +947,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->shaders.quad.pos_attrib = glGetAttribLocation(prog, "pos");
renderer->shaders.ellipse.program = prog =
link_program(quad_vertex_src, ellipse_fragment_src);
link_program(renderer, quad_vertex_src, ellipse_fragment_src);
if (!renderer->shaders.ellipse.program) {
goto error;
}
@ -759,7 +957,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->shaders.ellipse.tex_attrib = glGetAttribLocation(prog, "texcoord");
renderer->shaders.tex_rgba.program = prog =
link_program(tex_vertex_src, tex_fragment_src_rgba);
link_program(renderer, tex_vertex_src, tex_fragment_src_rgba);
if (!renderer->shaders.tex_rgba.program) {
goto error;
}
@ -771,7 +969,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->shaders.tex_rgba.tex_attrib = glGetAttribLocation(prog, "texcoord");
renderer->shaders.tex_rgbx.program = prog =
link_program(tex_vertex_src, tex_fragment_src_rgbx);
link_program(renderer, tex_vertex_src, tex_fragment_src_rgbx);
if (!renderer->shaders.tex_rgbx.program) {
goto error;
}
@ -784,7 +982,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
if (renderer->exts.egl_image_external_oes) {
renderer->shaders.tex_ext.program = prog =
link_program(tex_vertex_src, tex_fragment_src_external);
link_program(renderer, tex_vertex_src, tex_fragment_src_external);
if (!renderer->shaders.tex_ext.program) {
goto error;
}
@ -796,7 +994,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->shaders.tex_ext.tex_attrib = glGetAttribLocation(prog, "texcoord");
}
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
wlr_egl_unset_current(renderer->egl);
@ -809,11 +1007,11 @@ error:
glDeleteProgram(renderer->shaders.tex_rgbx.program);
glDeleteProgram(renderer->shaders.tex_ext.program);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
if (renderer->exts.debug_khr) {
glDisable(GL_DEBUG_OUTPUT_KHR);
gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);

View file

@ -29,7 +29,7 @@ struct wlr_gles2_texture *gles2_get_texture(
static struct wlr_gles2_texture *get_gles2_texture_in_context(
struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL);
return texture;
}
@ -47,7 +47,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
if (texture->target != GL_TEXTURE_2D) {
wlr_log(WLR_ERROR, "Cannot write pixels to immutable texture");
wlr_egl_unset_current(texture->egl);
wlr_egl_unset_current(texture->renderer->egl);
return false;
}
@ -55,8 +55,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
get_gles2_format_from_wl(texture->wl_format);
assert(fmt);
// TODO: what if the unpack subimage extension isn't supported?
PUSH_GLES2_DEBUG;
push_gles2_debug(texture->renderer);
glBindTexture(GL_TEXTURE_2D, texture->tex);
@ -73,9 +72,9 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
glBindTexture(GL_TEXTURE_2D, 0);
POP_GLES2_DEBUG;
pop_gles2_debug(texture->renderer);
wlr_egl_unset_current(texture->egl);
wlr_egl_unset_current(texture->renderer->egl);
return true;
}
@ -86,12 +85,12 @@ static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
if (!texture->image) {
assert(texture->target == GL_TEXTURE_2D);
if (!texture->egl->exts.image_base_khr) {
if (!texture->renderer->egl->exts.image_base_khr) {
return false;
}
texture->image = texture->egl->procs.eglCreateImageKHR(
texture->egl->display, texture->egl->context, EGL_GL_TEXTURE_2D_KHR,
texture->image = texture->renderer->egl->procs.eglCreateImageKHR(
texture->renderer->egl->display, texture->renderer->egl->context, EGL_GL_TEXTURE_2D_KHR,
(EGLClientBuffer)(uintptr_t)texture->tex, NULL);
if (texture->image == EGL_NO_IMAGE_KHR) {
return false;
@ -103,7 +102,7 @@ static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
flags |= WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
}
return wlr_egl_export_image_to_dmabuf(texture->egl, texture->image,
return wlr_egl_export_image_to_dmabuf(texture->renderer->egl, texture->image,
wlr_texture->width, wlr_texture->height, flags, attribs);
}
@ -115,14 +114,14 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture =
get_gles2_texture_in_context(wlr_texture);
PUSH_GLES2_DEBUG;
push_gles2_debug(texture->renderer);
glDeleteTextures(1, &texture->tex);
wlr_egl_destroy_image(texture->egl, texture->image);
wlr_egl_destroy_image(texture->renderer->egl, texture->image);
POP_GLES2_DEBUG;
pop_gles2_debug(texture->renderer);
wlr_egl_unset_current(texture->egl);
wlr_egl_unset_current(texture->renderer->egl);
free(texture);
}
@ -134,10 +133,12 @@ static const struct wlr_texture_impl texture_impl = {
.destroy = gles2_texture_destroy,
};
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@ -152,12 +153,12 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->egl = egl;
texture->renderer = renderer;
texture->target = GL_TEXTURE_2D;
texture->has_alpha = fmt->has_alpha;
texture->wl_format = fmt->wl_format;
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glGenTextures(1, &texture->tex);
glBindTexture(GL_TEXTURE_2D, texture->tex);
@ -169,24 +170,26 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
glBindTexture(GL_TEXTURE_2D, 0);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
wlr_egl_unset_current(egl);
wlr_egl_unset_current(renderer->egl);
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *resource) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
if (!renderer->procs.glEGLImageTargetTexture2DOES) {
return NULL;
}
EGLint fmt;
int width, height;
bool inverted_y;
EGLImageKHR image = wlr_egl_create_image_from_wl_drm(egl, resource,
EGLImageKHR image = wlr_egl_create_image_from_wl_drm(renderer->egl, resource,
&fmt, &width, &height, &inverted_y);
if (image == EGL_NO_IMAGE_KHR) {
wlr_log(WLR_ERROR, "Failed to create EGL image from wl_drm resource");
@ -197,11 +200,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
calloc(1, sizeof(struct wlr_gles2_texture));
if (texture == NULL) {
wlr_log(WLR_ERROR, "Allocation failed");
wlr_egl_destroy_image(egl, image);
wlr_egl_destroy_image(renderer->egl, image);
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->egl = egl;
texture->renderer = renderer;
texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
texture->image = image;
@ -217,36 +220,38 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
break;
default:
wlr_log(WLR_ERROR, "Invalid or unsupported EGL buffer format");
wlr_egl_destroy_image(egl, image);
wlr_egl_destroy_image(renderer->egl, image);
free(texture);
return NULL;
}
texture->target = GL_TEXTURE_EXTERNAL_OES;
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glGenTextures(1, &texture->tex);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->tex);
gles2_procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
renderer->procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
texture->image);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
wlr_egl_unset_current(egl);
wlr_egl_unset_current(renderer->egl);
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
if (!renderer->procs.glEGLImageTargetTexture2DOES) {
return NULL;
}
if (!egl->exts.image_dmabuf_import_ext) {
if (!renderer->egl->exts.image_dmabuf_import_ext) {
wlr_log(WLR_ERROR, "Cannot create DMA-BUF texture: EGL extension "
"unavailable");
return NULL;
@ -272,7 +277,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
}
wlr_texture_init(&texture->wlr_texture, &texture_impl,
attribs->width, attribs->height);
texture->egl = egl;
texture->renderer = renderer;
texture->has_alpha = true;
texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
texture->inverted_y =
@ -280,7 +285,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
bool external_only;
texture->image =
wlr_egl_create_image_from_dmabuf(egl, attribs, &external_only);
wlr_egl_create_image_from_dmabuf(renderer->egl, attribs, &external_only);
if (texture->image == EGL_NO_IMAGE_KHR) {
wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF");
free(texture);
@ -289,16 +294,16 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
texture->target = external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
PUSH_GLES2_DEBUG;
push_gles2_debug(renderer);
glGenTextures(1, &texture->tex);
glBindTexture(texture->target, texture->tex);
gles2_procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
glBindTexture(texture->target, 0);
POP_GLES2_DEBUG;
pop_gles2_debug(renderer);
wlr_egl_unset_current(egl);
wlr_egl_unset_current(renderer->egl);
return &texture->wlr_texture;
}

View file

@ -1,11 +1,14 @@
wlr_files += files(
'allocator.c',
'dmabuf.c',
'egl.c',
'drm_format_set.c',
'gbm_allocator.c',
'gles2/pixel_format.c',
'gles2/renderer.c',
'gles2/shaders.c',
'gles2/texture.c',
'swapchain.c',
'wlr_renderer.c',
'wlr_texture.c',
)

144
render/swapchain.c Normal file
View file

@ -0,0 +1,144 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/util/log.h>
#include <wlr/types/wlr_buffer.h>
#include "render/allocator.h"
#include "render/drm_format_set.h"
#include "render/swapchain.h"
static void swapchain_handle_allocator_destroy(struct wl_listener *listener,
void *data) {
struct wlr_swapchain *swapchain =
wl_container_of(listener, swapchain, allocator_destroy);
swapchain->allocator = NULL;
}
struct wlr_swapchain *wlr_swapchain_create(
struct wlr_allocator *alloc, int width, int height,
const struct wlr_drm_format *format) {
struct wlr_swapchain *swapchain = calloc(1, sizeof(*swapchain));
if (swapchain == NULL) {
return NULL;
}
swapchain->allocator = alloc;
swapchain->width = width;
swapchain->height = height;
swapchain->format = wlr_drm_format_dup(format);
if (swapchain->format == NULL) {
free(swapchain);
return NULL;
}
swapchain->allocator_destroy.notify = swapchain_handle_allocator_destroy;
wl_signal_add(&alloc->events.destroy, &swapchain->allocator_destroy);
return swapchain;
}
static void slot_reset(struct wlr_swapchain_slot *slot) {
if (slot->acquired) {
wl_list_remove(&slot->release.link);
}
wlr_buffer_drop(slot->buffer);
memset(slot, 0, sizeof(*slot));
}
void wlr_swapchain_destroy(struct wlr_swapchain *swapchain) {
if (swapchain == NULL) {
return;
}
for (size_t i = 0; i < WLR_SWAPCHAIN_CAP; i++) {
slot_reset(&swapchain->slots[i]);
}
wl_list_remove(&swapchain->allocator_destroy.link);
free(swapchain->format);
free(swapchain);
}
static void slot_handle_release(struct wl_listener *listener, void *data) {
struct wlr_swapchain_slot *slot =
wl_container_of(listener, slot, release);
wl_list_remove(&slot->release.link);
slot->acquired = false;
}
static struct wlr_buffer *slot_acquire(struct wlr_swapchain *swapchain,
struct wlr_swapchain_slot *slot, int *age) {
assert(!slot->acquired);
assert(slot->buffer != NULL);
slot->acquired = true;
slot->release.notify = slot_handle_release;
wl_signal_add(&slot->buffer->events.release, &slot->release);
if (age != NULL) {
*age = slot->age;
}
return wlr_buffer_lock(slot->buffer);
}
struct wlr_buffer *wlr_swapchain_acquire(struct wlr_swapchain *swapchain,
int *age) {
struct wlr_swapchain_slot *free_slot = NULL;
for (size_t i = 0; i < WLR_SWAPCHAIN_CAP; i++) {
struct wlr_swapchain_slot *slot = &swapchain->slots[i];
if (slot->acquired) {
continue;
}
if (slot->buffer != NULL) {
return slot_acquire(swapchain, slot, age);
}
free_slot = slot;
}
if (free_slot == NULL) {
wlr_log(WLR_ERROR, "No free output buffer slot");
return NULL;
}
if (swapchain->allocator == NULL) {
return NULL;
}
wlr_log(WLR_DEBUG, "Allocating new swapchain buffer");
free_slot->buffer = wlr_allocator_create_buffer(swapchain->allocator,
swapchain->width, swapchain->height, swapchain->format);
if (free_slot->buffer == NULL) {
wlr_log(WLR_ERROR, "Failed to allocate buffer");
return NULL;
}
return slot_acquire(swapchain, free_slot, age);
}
static bool swapchain_has_buffer(struct wlr_swapchain *swapchain,
struct wlr_buffer *buffer) {
for (size_t i = 0; i < WLR_SWAPCHAIN_CAP; i++) {
struct wlr_swapchain_slot *slot = &swapchain->slots[i];
if (slot->buffer == buffer) {
return true;
}
}
return false;
}
void wlr_swapchain_set_buffer_submitted(struct wlr_swapchain *swapchain,
struct wlr_buffer *buffer) {
assert(buffer != NULL);
if (!swapchain_has_buffer(swapchain, buffer)) {
return;
}
// See the algorithm described in:
// https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_buffer_age.txt
for (size_t i = 0; i < WLR_SWAPCHAIN_CAP; i++) {
struct wlr_swapchain_slot *slot = &swapchain->slots[i];
if (slot->buffer == buffer) {
slot->age = 1;
} else if (slot->age > 0) {
slot->age++;
}
}
}

View file

@ -7,6 +7,7 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "util/signal.h"
#include "render/wlr_renderer.h"
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl) {
@ -16,8 +17,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
assert(impl->render_subtexture_with_matrix);
assert(impl->render_quad_with_matrix);
assert(impl->render_ellipse_with_matrix);
assert(impl->formats);
assert(impl->format_supported);
assert(impl->get_shm_texture_formats);
assert(impl->texture_from_pixels);
renderer->impl = impl;
@ -37,7 +37,16 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
bool wlr_renderer_bind_buffer(struct wlr_renderer *r,
struct wlr_buffer *buffer) {
assert(!r->rendering);
if (!r->impl->bind_buffer) {
return false;
}
return r->impl->bind_buffer(r, buffer);
}
void wlr_renderer_begin(struct wlr_renderer *r, uint32_t width, uint32_t height) {
assert(!r->rendering);
r->impl->begin(r, width, height);
@ -99,6 +108,9 @@ bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r,
void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]) {
if (box->width == 0 || box->height == 0) {
return;
}
assert(box->width > 0 && box->height > 0);
float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
@ -115,6 +127,9 @@ void wlr_render_quad_with_matrix(struct wlr_renderer *r,
void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]) {
if (box->width == 0 || box->height == 0) {
return;
}
assert(box->width > 0 && box->height > 0);
float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
@ -129,9 +144,9 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
r->impl->render_ellipse_with_matrix(r, color, matrix);
}
const enum wl_shm_format *wlr_renderer_get_formats(
const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len) {
return r->impl->formats(r, len);
return r->impl->get_shm_texture_formats(r, len);
}
bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
@ -150,12 +165,20 @@ void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
}
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_formats(
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
struct wlr_renderer *r) {
if (!r->impl->get_dmabuf_formats) {
if (!r->impl->get_dmabuf_texture_formats) {
return NULL;
}
return r->impl->get_dmabuf_formats(r);
return r->impl->get_dmabuf_texture_formats(r);
}
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_render_formats(
struct wlr_renderer *r) {
if (!r->impl->get_dmabuf_render_formats) {
return NULL;
}
return r->impl->get_dmabuf_render_formats(r);
}
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
@ -179,11 +202,6 @@ bool wlr_renderer_blit_dmabuf(struct wlr_renderer *r,
return r->impl->blit_dmabuf(r, dst, src);
}
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt) {
return r->impl->format_supported(r, fmt);
}
bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
struct wl_display *wl_display) {
if (wl_display_init_shm(wl_display)) {
@ -192,19 +210,29 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
}
size_t len;
const enum wl_shm_format *formats = wlr_renderer_get_formats(r, &len);
const enum wl_shm_format *formats =
wlr_renderer_get_shm_texture_formats(r, &len);
if (formats == NULL) {
wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats");
return false;
}
bool argb8888 = false, xrgb8888 = false;
for (size_t i = 0; i < len; ++i) {
// These formats are already added by default
if (formats[i] != WL_SHM_FORMAT_ARGB8888 &&
formats[i] != WL_SHM_FORMAT_XRGB8888) {
// ARGB8888 and XRGB8888 must be supported and are implicitly
// advertised by wl_display_init_shm
switch (formats[i]) {
case WL_SHM_FORMAT_ARGB8888:
argb8888 = true;
break;
case WL_SHM_FORMAT_XRGB8888:
xrgb8888 = true;
break;
default:
wl_display_add_shm_format(wl_display, formats[i]);
}
}
assert(argb8888 && xrgb8888);
if (r->impl->init_wl_display) {
if (!r->impl->init_wl_display(r, wl_display)) {
@ -240,7 +268,11 @@ struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl,
memcpy(&all_config_attribs[config_attribs_len], gles2_config_attribs,
sizeof(gles2_config_attribs));
if (!wlr_egl_init(egl, platform, remote_display, all_config_attribs,
if (config_attribs != NULL) {
config_attribs = all_config_attribs;
}
if (!wlr_egl_init(egl, platform, remote_display, config_attribs,
visual_id)) {
wlr_log(WLR_ERROR, "Could not initialize EGL");
return NULL;
@ -253,3 +285,10 @@ struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl,
return renderer;
}
int wlr_renderer_get_drm_fd(struct wlr_renderer *r) {
if (!r->impl->get_drm_fd) {
return -1;
}
return r->impl->get_drm_fd(r);
}