backend/wayland: use common renderer and allocator

Instead of managing our own renderer and allocator, let the common
code do it.
This commit is contained in:
Simon Ser 2021-04-29 00:16:34 +02:00 committed by Kenny Levinsen
parent 4dae12890f
commit 349553d011
3 changed files with 43 additions and 60 deletions

View file

@ -15,6 +15,7 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "backend/backend.h"
#include "backend/wayland.h"
#include "render/pixel_format.h"
#include "render/swapchain.h"
@ -99,10 +100,11 @@ static const struct wp_presentation_feedback_listener
static bool output_set_custom_mode(struct wlr_output *wlr_output,
int32_t width, int32_t height, int32_t refresh) {
struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
struct wlr_allocator *allocator = backend_get_allocator(wlr_output->backend);
if (wlr_output->width != width || wlr_output->height != height) {
struct wlr_swapchain *swapchain = wlr_swapchain_create(
output->backend->allocator, width, height, output->backend->format);
struct wlr_swapchain *swapchain = wlr_swapchain_create(allocator,
width, height, output->backend->format);
if (swapchain == NULL) {
return false;
}
@ -117,6 +119,7 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output,
static bool output_attach_render(struct wlr_output *wlr_output,
int *buffer_age) {
struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
wlr_buffer_unlock(output->back_buffer);
output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
@ -125,8 +128,7 @@ static bool output_attach_render(struct wlr_output *wlr_output,
return false;
}
if (!wlr_renderer_bind_buffer(output->backend->renderer,
output->back_buffer)) {
if (!wlr_renderer_bind_buffer(renderer, output->back_buffer)) {
wlr_log(WLR_ERROR, "Failed to bind buffer to renderer");
return false;
}
@ -296,6 +298,7 @@ static bool output_test(struct wlr_output *wlr_output) {
static bool output_commit(struct wlr_output *wlr_output) {
struct wlr_wl_output *output =
get_wl_output_from_output(wlr_output);
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
if (!output_test(wlr_output)) {
return false;
@ -336,7 +339,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
assert(output->back_buffer != NULL);
wlr_buffer = output->back_buffer;
wlr_renderer_bind_buffer(output->backend->renderer, NULL);
wlr_renderer_bind_buffer(renderer, NULL);
break;
case WLR_OUTPUT_STATE_BUFFER_SCANOUT:;
wlr_buffer = wlr_output->pending.buffer;
@ -397,8 +400,8 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
static void output_rollback_render(struct wlr_output *wlr_output) {
struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
wlr_renderer_bind_buffer(output->backend->renderer, NULL);
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
wlr_renderer_bind_buffer(renderer, NULL);
}
static bool output_set_cursor(struct wlr_output *wlr_output,
@ -407,6 +410,8 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
int32_t hotspot_x, int32_t hotspot_y, bool update_texture) {
struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
struct wlr_wl_backend *backend = output->backend;
struct wlr_renderer *renderer = wlr_backend_get_renderer(&backend->backend);
struct wlr_allocator *allocator = backend_get_allocator(&backend->backend);
struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
wlr_box_transform(&hotspot, &hotspot,
@ -437,9 +442,8 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
output->cursor.swapchain->width != width ||
output->cursor.swapchain->height != height) {
wlr_swapchain_destroy(output->cursor.swapchain);
output->cursor.swapchain = wlr_swapchain_create(
output->backend->allocator, width, height,
output->backend->format);
output->cursor.swapchain = wlr_swapchain_create(allocator,
width, height, output->backend->format);
if (output->cursor.swapchain == NULL) {
return false;
}
@ -451,7 +455,7 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
return false;
}
if (!wlr_renderer_bind_buffer(output->backend->renderer, wlr_buffer)) {
if (!wlr_renderer_bind_buffer(renderer, wlr_buffer)) {
return false;
}
@ -475,12 +479,12 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
float matrix[9];
wlr_matrix_project_box(matrix, &cursor_box, transform, 0, output_matrix);
wlr_renderer_begin(backend->renderer, width, height);
wlr_renderer_clear(backend->renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
wlr_render_texture_with_matrix(backend->renderer, texture, matrix, 1.0);
wlr_renderer_end(backend->renderer);
wlr_renderer_begin(renderer, width, height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0);
wlr_renderer_end(renderer);
wlr_renderer_bind_buffer(output->backend->renderer, NULL);
wlr_renderer_bind_buffer(renderer, NULL);
struct wlr_wl_buffer *buffer =
get_or_create_wl_buffer(output->backend, wlr_buffer);
@ -681,7 +685,8 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *wlr_backend) {
&xdg_toplevel_listener, output);
wl_surface_commit(output->surface);
output->swapchain = wlr_swapchain_create(output->backend->allocator,
struct wlr_allocator *allocator = backend_get_allocator(&backend->backend);
output->swapchain = wlr_swapchain_create(allocator,
wlr_output->width, wlr_output->height, output->backend->format);
if (output->swapchain == NULL) {
goto error;