render: introduce wlr_render_rect_pass

Split rectangle rendering out of wlr_render_pass and add a dedicated
wlr_render_rect_pass interface.

Remove the add_rect hook from wlr_render_pass_impl and implement
rectangle rendering separately in the pixman, GLES2 and Vulkan
renderers.
This commit is contained in:
YaoBing Xiao 2026-03-13 10:49:41 +08:00
parent fd870f6d27
commit 33a27b055c
13 changed files with 258 additions and 9 deletions

View file

@ -1,5 +1,8 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/util/log.h>
#include "render/pixman.h"
static const struct wlr_render_pass_impl render_pass_impl;
@ -228,9 +231,47 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
static const struct wlr_render_pass_impl render_pass_impl = {
.submit = render_pass_submit,
.add_texture = render_pass_add_texture,
.add_rect = render_pass_add_rect,
};
static void render_rect_pass_destroy(struct wlr_render_rect_pass *pass) {
struct wlr_pixman_render_rect_pass *pixman_pass =
wlr_pixman_render_rect_pass_from_pass(pass);
free(pixman_pass);
}
static const struct wlr_render_rect_pass_impl render_rect_pass_impl = {
.destroy = render_rect_pass_destroy,
.render = render_pass_add_rect,
};
struct wlr_render_rect_pass *wlr_pixman_render_rect_pass_create(void) {
struct wlr_pixman_render_rect_pass *pass = malloc(sizeof(*pass));
if (pass == NULL) {
wlr_log_errno(WLR_ERROR, "failed to allocate wlr_pixman_render_rect_pass");
return NULL;
}
wlr_render_rect_pass_init(&pass->base, &render_rect_pass_impl);
return &pass->base;
}
bool wlr_render_rect_pass_is_pixman(const struct wlr_render_rect_pass *rect_pass) {
return rect_pass->impl == &render_rect_pass_impl;
}
struct wlr_pixman_render_rect_pass *wlr_pixman_render_rect_pass_from_pass(
struct wlr_render_rect_pass *rect_pass) {
if (!wlr_render_rect_pass_is_pixman(rect_pass)) {
return NULL;
}
struct wlr_pixman_render_rect_pass *pass =
wl_container_of(rect_pass, pass, base);
return pass;
}
struct wlr_pixman_render_pass *begin_pixman_render_pass(
struct wlr_pixman_buffer *buffer) {
struct wlr_pixman_render_pass *pass = calloc(1, sizeof(*pass));
@ -247,6 +288,7 @@ struct wlr_pixman_render_pass *begin_pixman_render_pass(
}
wlr_buffer_lock(buffer->buffer);
pass->base.renderer = &buffer->renderer->wlr_renderer;
pass->buffer = buffer;
return pass;