Merge branch 'gles2-scissor' into 'master'

render/gles2: scissor region on render

See merge request wlroots/wlroots!5294
This commit is contained in:
Simon Zeni 2026-04-13 08:08:45 -04:00
commit 3397e98f19
4 changed files with 105 additions and 1 deletions

View file

@ -90,6 +90,10 @@ static void render(const struct wlr_box *box, const pixman_region32_t *clip, GLi
return;
}
glEnable(GL_SCISSOR_TEST);
glScissor(region.extents.x1, region.extents.y1, region.extents.x2 - region.extents.x1,
region.extents.y2 - region.extents.y1);
glEnableVertexAttribArray(attrib);
for (int i = 0; i < rects_len;) {
@ -120,6 +124,7 @@ static void render(const struct wlr_box *box, const pixman_region32_t *clip, GLi
}
glDisableVertexAttribArray(attrib);
glDisable(GL_SCISSOR_TEST);
pixman_region32_fini(&region);
}

View file

@ -326,7 +326,6 @@ static int gles2_get_render_time(struct wlr_render_timer *wlr_timer) {
renderer->procs.glGetQueryObjectivEXT(timer->id,
GL_QUERY_RESULT_AVAILABLE_EXT, &available);
if (!available) {
wlr_log(WLR_ERROR, "timer was read too early, gpu isn't done!");
wlr_egl_restore_context(&prev_ctx);
return -1;
}

94
test/bench_render_pass.c Normal file
View file

@ -0,0 +1,94 @@
#include <assert.h>
#include <drm_fourcc.h>
#include <pixman.h>
#include <wlr/backend/headless.h>
#include <wlr/render/allocator.h>
#include <wlr/render/drm_format_set.h>
#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
int main(int argc, char *argv[]) {
struct wl_event_loop *ev = wl_event_loop_create();
assert(ev);
wlr_log_init(WLR_INFO, NULL);
struct wlr_backend *backend = wlr_headless_backend_create(ev);
assert(backend);
struct wlr_renderer *renderer = wlr_renderer_autocreate(backend);
assert(renderer);
struct wlr_allocator *allocator = wlr_allocator_autocreate(backend, renderer);
assert(allocator);
const struct wlr_drm_format_set *formats = wlr_renderer_get_texture_formats(renderer,
allocator->buffer_caps);
// TODO: swapchain size from argument
// TODO: swapchain format from argument?
struct wlr_swapchain *swapchain = wlr_swapchain_create(allocator, 1920, 1080,
wlr_drm_format_set_get(formats, DRM_FORMAT_ARGB8888));
assert(swapchain);
const int iters = 16;
for (int i = 1; i <= iters; ++i) {
pixman_region32_t clip;
pixman_region32_init(&clip);
for (int ii = 0; ii < i * 10; ++ii) {
pixman_region32_union_rect(&clip, &clip, 0, ii, ii, 1);
}
struct wlr_render_timer *timer = wlr_render_timer_create(renderer);
assert(timer);
const struct wlr_buffer_pass_options options = {
.timer = timer,
};
struct wlr_buffer *buffer = wlr_swapchain_acquire(swapchain);
assert(buffer);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, &options);
struct wlr_render_rect_options data = {
.box = {
.x = 0, .y = 0,
.width = i * 10, .height = i * 10,
},
.clip = &clip,
.color = { .r = 1, .g = 0.5, .b = 0.1, .a = 0.5 },
};
const int rects = 1 << i;
for (int j = 0; j < rects; ++j) {
wlr_render_pass_add_rect(pass, &data);
}
wlr_render_pass_submit(pass);
wlr_buffer_unlock(buffer);
int duration = -1;
while ((duration = wlr_render_timer_get_duration_ns(timer)) == -1);
wlr_log(WLR_INFO, "wlr_render_pass iteration %d/%d (%d rects): %d ns", i, iters, rects,
duration);
wlr_render_timer_destroy(timer);
pixman_region32_fini(&clip);
}
wlr_swapchain_destroy(swapchain);
wlr_allocator_destroy(allocator);
wlr_renderer_destroy(renderer);
wlr_backend_destroy(backend);
wl_event_loop_destroy(ev);
return 0;
}

View file

@ -8,3 +8,9 @@ benchmark(
executable('bench-scene', 'bench_scene.c', dependencies: wlroots),
timeout: 30,
)
benchmark(
'render-pass',
executable('bench-render-pass', 'bench_render_pass.c', dependencies: wlroots),
timeout: 30,
)