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	render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_props
struct wlr_vk_format_props contains a mix of properties for shm and dmabuf, and it's not immediately clear which fields are for which kind of buffer. Use a nested struct to group the fields.
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					 2 changed files with 36 additions and 30 deletions
				
			
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			@ -96,14 +96,19 @@ struct wlr_vk_format_modifier_props {
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struct wlr_vk_format_props {
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	struct wlr_vk_format format;
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	VkExtent2D max_extent; // relevant if not created as dma_buf
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	VkFormatFeatureFlags features; // relevant if not created as dma_buf
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	uint32_t render_mod_count;
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	struct wlr_vk_format_modifier_props *render_mods;
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	struct {
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		VkExtent2D max_extent;
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		VkFormatFeatureFlags features;
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	} shm;
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	uint32_t texture_mod_count;
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	struct wlr_vk_format_modifier_props *texture_mods;
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	struct {
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		uint32_t render_mod_count;
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		struct wlr_vk_format_modifier_props *render_mods;
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		uint32_t texture_mod_count;
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		struct wlr_vk_format_modifier_props *texture_mods;
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	} dmabuf;
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};
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void vulkan_format_props_query(struct wlr_vk_device *dev,
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			@ -264,15 +264,15 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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	vkGetPhysicalDeviceFormatProperties2(dev->phdev, props->format.vk, &fmtp);
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	props->render_mods =
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		calloc(modp.drmFormatModifierCount, sizeof(*props->render_mods));
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	props->texture_mods =
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		calloc(modp.drmFormatModifierCount, sizeof(*props->texture_mods));
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	if (!props->render_mods || !props->texture_mods) {
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	props->dmabuf.render_mods =
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		calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.render_mods));
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	props->dmabuf.texture_mods =
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		calloc(modp.drmFormatModifierCount, sizeof(*props->dmabuf.texture_mods));
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	if (!props->dmabuf.render_mods || !props->dmabuf.texture_mods) {
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		wlr_log_errno(WLR_ERROR, "Allocation failed");
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		free(modp.pDrmFormatModifierProperties);
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		free(props->render_mods);
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		free(props->texture_mods);
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		free(props->dmabuf.render_mods);
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		free(props->dmabuf.texture_mods);
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		return false;
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	}
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			@ -288,7 +288,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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				props->format.is_srgb) {
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			struct wlr_vk_format_modifier_props p = {0};
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			if (query_modifier_usage_support(dev, props->format.vk, render_usage, &m, &p, &errmsg)) {
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				props->render_mods[props->render_mod_count++] = p;
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				props->dmabuf.render_mods[props->dmabuf.render_mod_count++] = p;
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				wlr_drm_format_set_add(&dev->dmabuf_render_formats,
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					props->format.drm, m.drmFormatModifier);
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				found = true;
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			@ -307,7 +307,7 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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		if ((m.drmFormatModifierTilingFeatures & dma_tex_features) == dma_tex_features) {
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			struct wlr_vk_format_modifier_props p = {0};
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			if (query_modifier_usage_support(dev, props->format.vk, dma_tex_usage, &m, &p, &errmsg)) {
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				props->texture_mods[props->texture_mod_count++] = p;
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				props->dmabuf.texture_mods[props->dmabuf.texture_mod_count++] = p;
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				wlr_drm_format_set_add(&dev->dmabuf_texture_formats,
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					props->format.drm, m.drmFormatModifier);
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				found = true;
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			@ -380,9 +380,9 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
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			}
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		} else {
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			VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
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			props.max_extent.width = me.width;
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			props.max_extent.height = me.height;
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			props.features = fmtp.formatProperties.optimalTilingFeatures;
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			props.shm.max_extent.width = me.width;
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			props.shm.max_extent.height = me.height;
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			props.shm.features = fmtp.formatProperties.optimalTilingFeatures;
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			shm_texture_status = "✓ texture";
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			@ -410,25 +410,26 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
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}
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void vulkan_format_props_finish(struct wlr_vk_format_props *props) {
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	free(props->texture_mods);
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	free(props->render_mods);
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	free(props->dmabuf.texture_mods);
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	free(props->dmabuf.render_mods);
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}
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const struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
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		struct wlr_vk_format_props *props, uint64_t mod, bool render) {
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	uint32_t len;
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	const struct wlr_vk_format_modifier_props *mods;
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	if (render) {
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		for (unsigned i = 0u; i < props->render_mod_count; ++i) {
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			if (props->render_mods[i].props.drmFormatModifier == mod) {
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				return &props->render_mods[i];
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			}
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		}
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		len = props->dmabuf.render_mod_count;
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		mods = props->dmabuf.render_mods;
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	} else {
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		for (unsigned i = 0u; i < props->texture_mod_count; ++i) {
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			if (props->texture_mods[i].props.drmFormatModifier == mod) {
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				return &props->texture_mods[i];
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			}
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		}
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		len = props->dmabuf.texture_mod_count;
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		mods = props->dmabuf.texture_mods;
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	}
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	for (uint32_t i = 0; i < len; ++i) {
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		if (mods[i].props.drmFormatModifier == mod) {
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			return &mods[i];
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		}
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	}
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	return NULL;
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}
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