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render/color: introduce color_transform_compose
It flattens color transform pipelines, and facilitates building pipelines of variable content
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3d8c471aef
commit
32d5fc1d11
3 changed files with 104 additions and 35 deletions
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@ -2159,9 +2159,10 @@ static void scene_output_state_attempt_gamma(struct wlr_scene_output *scene_outp
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static bool scene_output_combine_color_transforms(
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struct wlr_scene_output *scene_output, struct wlr_color_transform *supplied,
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const struct wlr_output_image_description *img_desc, bool render_gamma_lut) {
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struct wlr_color_transform *transforms[3] = {0};
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const size_t transforms_cap = sizeof(transforms) / sizeof(transforms[0]);
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size_t transforms_len = 0;
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bool result = false;
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struct wlr_color_transform *color_matrix = NULL;
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struct wlr_color_transform *inv_eotf = NULL;
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struct wlr_color_transform *user_gamma = NULL;
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if (img_desc != NULL) {
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assert(supplied == NULL);
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@ -2171,42 +2172,35 @@ static bool scene_output_combine_color_transforms(
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wlr_color_primaries_from_named(&primaries, img_desc->primaries);
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float matrix[9];
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wlr_color_primaries_transform_absolute_colorimetric(&primaries_srgb, &primaries, matrix);
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assert(transforms_len < transforms_cap);
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transforms[transforms_len++] = wlr_color_transform_init_matrix(matrix);
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assert(transforms_len < transforms_cap);
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transforms[transforms_len++] = wlr_color_transform_init_linear_to_inverse_eotf(
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img_desc->transfer_function);
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color_matrix = wlr_color_transform_init_matrix(matrix);
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inv_eotf = wlr_color_transform_init_linear_to_inverse_eotf(img_desc->transfer_function);
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if (color_matrix == NULL || inv_eotf == NULL) {
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goto cleanup_transforms;
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}
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} else if (supplied != NULL) {
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assert(transforms_len < transforms_cap);
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transforms[transforms_len++] = wlr_color_transform_ref(supplied);
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inv_eotf = wlr_color_transform_ref(supplied);
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} else {
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assert(transforms_len < transforms_cap);
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transforms[transforms_len++] = wlr_color_transform_init_linear_to_inverse_eotf(
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inv_eotf = wlr_color_transform_init_linear_to_inverse_eotf(
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WLR_COLOR_TRANSFER_FUNCTION_GAMMA22);
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if (inv_eotf == NULL) {
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goto cleanup_transforms;
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}
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}
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struct wlr_color_transform *gamma_lut = scene_output->gamma_lut_color_transform;
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if (gamma_lut != NULL && render_gamma_lut) {
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assert(transforms_len < transforms_cap);
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transforms[transforms_len++] = wlr_color_transform_ref(gamma_lut);
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user_gamma = wlr_color_transform_ref(gamma_lut);
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}
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for (size_t i = 0; i < transforms_len; ++i) {
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if (transforms[i] == NULL) {
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goto err_transforms;
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}
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}
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struct wlr_color_transform *combined;
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if (transforms_len == 1) {
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combined = wlr_color_transform_ref(transforms[0]);
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} else {
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combined = wlr_color_transform_init_pipeline(transforms, transforms_len);
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}
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if (combined == NULL) {
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goto err_transforms;
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}
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for (size_t i = 0; i < transforms_len; ++i) {
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wlr_color_transform_unref(transforms[i]);
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struct wlr_color_transform *transforms[] = {
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color_matrix,
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inv_eotf,
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user_gamma,
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};
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const size_t transforms_len = sizeof(transforms) / sizeof(transforms[0]);
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if (!color_transform_compose(&combined, transforms, transforms_len)) {
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goto cleanup_transforms;
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}
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wlr_color_transform_unref(scene_output->prev_gamma_lut_color_transform);
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@ -2216,13 +2210,13 @@ static bool scene_output_combine_color_transforms(
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wlr_color_transform_unref(scene_output->combined_color_transform);
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scene_output->combined_color_transform = combined;
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return true;
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result = true;
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err_transforms:
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for (size_t i = 0; i < transforms_len; ++i) {
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wlr_color_transform_unref(transforms[i]);
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}
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return false;
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cleanup_transforms:
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wlr_color_transform_unref(color_matrix);
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wlr_color_transform_unref(inv_eotf);
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wlr_color_transform_unref(user_gamma);
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return result;
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}
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bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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