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Merge pull request #659 from agx/alpha
Make wlr_render_with_matrix use alpha
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commit
3296365ce5
19 changed files with 55 additions and 22 deletions
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@ -647,7 +647,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
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float matrix[16];
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wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
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wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
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&matrix);
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&matrix, 1.0f);
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glFinish();
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
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@ -239,7 +239,7 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
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glViewport(0, 0, dest->width, dest->height);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
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wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f);
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return wlr_drm_surface_swap_buffers(dest, NULL);
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}
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