wlr_scene: Stop using addon to scene for subsurface_tree

Not needed anymore
This commit is contained in:
Alexander Orzechowski 2024-07-04 13:12:32 -04:00
parent 9be258994d
commit 327ae35307

View file

@ -22,11 +22,10 @@ struct wlr_scene_subsurface_tree_surface {
struct wl_listener surface_map;
struct wl_listener surface_unmap;
struct wl_listener surface_new_subsurface;
struct wl_listener scene_destroy;
struct wlr_scene_subsurface_tree_surface *parent; // NULL for the top-level surface
struct wlr_addon scene_addon;
struct wlr_box clip;
struct wl_list link;
@ -37,9 +36,9 @@ struct wlr_scene_subsurface_tree_surface {
struct wl_listener subsurface_destroy;
};
static void subsurface_tree_addon_destroy(struct wlr_addon *addon) {
static void subsurface_tree_handle_scene_destroy(struct wl_listener *listener, void *data) {
struct wlr_scene_subsurface_tree_surface *subsurface_tree =
wl_container_of(addon, subsurface_tree, scene_addon);
wl_container_of(listener, subsurface_tree, scene_destroy);
// tree and scene_surface will be cleaned up by scene_node_finish
if (subsurface_tree->parent) {
wlr_addon_finish(&subsurface_tree->surface_addon);
@ -47,12 +46,12 @@ static void subsurface_tree_addon_destroy(struct wlr_addon *addon) {
} else {
free(subsurface_tree->subsurface_tree);
}
wlr_addon_finish(&subsurface_tree->scene_addon);
wl_list_remove(&subsurface_tree->surface_destroy.link);
wl_list_remove(&subsurface_tree->surface_commit.link);
wl_list_remove(&subsurface_tree->surface_map.link);
wl_list_remove(&subsurface_tree->surface_unmap.link);
wl_list_remove(&subsurface_tree->surface_new_subsurface.link);
wl_list_remove(&subsurface_tree->scene_destroy.link);
wl_list_remove(&subsurface_tree->link);
free(subsurface_tree);
}
@ -236,11 +235,6 @@ static void subsurface_tree_handle_surface_new_subsurface(
}
}
static const struct wlr_addon_interface subsurface_tree_addon_impl = {
.name = "wlr_scene_subsurface_tree_surface",
.destroy = subsurface_tree_addon_destroy,
};
static struct wlr_scene_subsurface_tree_surface *scene_surface_tree_create_surface(
struct wlr_scene_subsurface_tree *tree,
struct wlr_scene_tree *parent, struct wlr_surface *surface) {
@ -281,8 +275,8 @@ static struct wlr_scene_subsurface_tree_surface *scene_surface_tree_create_surfa
wl_list_insert(&tree->surfaces, &subsurface_tree->link);
subsurface_tree_reconfigure(subsurface_tree);
wlr_addon_init(&subsurface_tree->scene_addon, &subsurface_tree->tree->node.addons,
NULL, &subsurface_tree_addon_impl);
subsurface_tree->scene_destroy.notify = subsurface_tree_handle_scene_destroy;
wl_signal_add(&subsurface_tree->tree->node.events.destroy, &subsurface_tree->scene_destroy);
subsurface_tree->surface_destroy.notify = subsurface_tree_handle_surface_destroy;
wl_signal_add(&surface->events.destroy, &subsurface_tree->surface_destroy);