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	Fix HiDPI support
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					 2 changed files with 4 additions and 6 deletions
				
			
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					@ -36,7 +36,7 @@ static void view_update_output(const struct roots_view *view,
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	struct wlr_box box;
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						struct wlr_box box;
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	view_get_box(view, &box);
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						view_get_box(view, &box);
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	wl_list_for_each(output, &desktop->outputs, link) {
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						wl_list_for_each(output, &desktop->outputs, link) {
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		bool intersected = before->x != -1 && wlr_output_layout_intersects(
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							bool intersected = before != NULL && wlr_output_layout_intersects(
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				desktop->layout, output->wlr_output,
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									desktop->layout, output->wlr_output,
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				before->x, before->y, before->x + before->width,
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									before->x, before->y, before->x + before->width,
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				before->y + before->height);
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									before->y + before->height);
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					@ -280,9 +280,7 @@ void view_setup(struct roots_view *view) {
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	}
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						}
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	view_center(view);
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						view_center(view);
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	struct wlr_box before;
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						view_update_output(view, NULL);
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	view_get_box(view, &before);
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	view_update_output(view, &before);
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}
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					}
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static bool view_at(struct roots_view *view, double lx, double ly,
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					static bool view_at(struct roots_view *view, double lx, double ly,
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					@ -253,8 +253,8 @@ void wlr_output_make_current(struct wlr_output *output) {
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static void output_fullscreen_surface_render(struct wlr_output *output,
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					static void output_fullscreen_surface_render(struct wlr_output *output,
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		struct wlr_surface *surface, const struct timespec *when) {
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							struct wlr_surface *surface, const struct timespec *when) {
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	int x = (output->width - surface->current->width) / 2;
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						int x = (output->width - surface->current->buffer_width) / 2;
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	int y = (output->height - surface->current->height) / 2;
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						int y = (output->height - surface->current->buffer_height) / 2;
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	glViewport(0, 0, output->width, output->height);
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						glViewport(0, 0, output->width, output->height);
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	glClearColor(0, 0, 0, 0);
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						glClearColor(0, 0, 0, 0);
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