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	Fix wlr_surface destruction bug
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					 4 changed files with 16 additions and 10 deletions
				
			
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			@ -14,6 +14,10 @@ struct wl_compositor_state {
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void wl_compositor_init(struct wl_display *display,
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		struct wl_compositor_state *state, struct wlr_renderer *renderer);
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struct wlr_surface;
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void wl_compositor_surface_destroyed(struct wl_compositor_state *compositor,
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		struct wlr_surface *surface);
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struct wl_shell_state {
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	struct wl_global *wl_global;
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	struct wl_list wl_resources;
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			@ -6,9 +6,8 @@
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#include "compositor.h"
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static void destroy_surface_listener(struct wl_listener *listener, void *data) {
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	struct wl_compositor_state *state;
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	struct wlr_surface *surface = data;
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	state = wl_container_of(listener, state, destroy_surface_listener);
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	struct wlr_surface *surface = wl_resource_get_user_data(data);
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	struct wl_compositor_state *state = surface->compositor_data;
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	struct wl_resource *res = NULL;
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	wl_list_for_each(res, &state->surfaces, link) {
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			@ -25,8 +24,11 @@ static void wl_compositor_create_surface(struct wl_client *client,
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	struct wl_resource *surface_resource = wl_resource_create(client,
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			&wl_surface_interface, wl_resource_get_version(resource), id);
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	struct wlr_surface *surface = wlr_surface_create(surface_resource, state->renderer);
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	surface->compositor_data = state;
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	surface->compositor_listener.notify = &destroy_surface_listener;
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	wl_resource_add_destroy_listener(surface_resource, &surface->compositor_listener);
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	wl_list_insert(&state->surfaces, wl_resource_get_link(surface_resource));
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	wl_signal_add(&surface->signals.destroy, &state->destroy_surface_listener);
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}
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static void wl_compositor_create_region(struct wl_client *client,
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			@ -73,7 +75,6 @@ void wl_compositor_init(struct wl_display *display,
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		&wl_compositor_interface, 4, state, wl_compositor_bind);
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	state->wl_global = wl_global;
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	state->renderer = renderer;
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	state->destroy_surface_listener.notify = destroy_surface_listener;
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	wl_list_init(&state->wl_resources);
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	wl_list_init(&state->surfaces);
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}
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			@ -37,11 +37,13 @@ struct wlr_surface {
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	float surface_to_buffer_matrix[16];
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	struct {
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		struct wl_signal destroy;
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		struct wl_signal commit;
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	} signals;
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	struct wl_list frame_callback_list; // wl_surface.frame
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	struct wl_listener compositor_listener; // destroy listener used by compositor
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	void *compositor_data;
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};
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struct wlr_renderer;
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			@ -161,13 +161,13 @@ const struct wl_surface_interface surface_interface = {
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static void destroy_surface(struct wl_resource *resource) {
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	struct wlr_surface *surface = wl_resource_get_user_data(resource);
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	wl_signal_emit(&surface->signals.destroy, surface);
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	wlr_texture_destroy(surface->texture);
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	wlr_texture_destroy(surface->texture);
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	struct wlr_frame_callback *cb, *next;
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	wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) {
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		wl_resource_destroy(cb->resource);
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	}
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	free(surface);
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}
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			@ -177,7 +177,6 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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	surface->texture = wlr_render_texture_init(renderer);
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	surface->resource = res;
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	wl_signal_init(&surface->signals.commit);
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	wl_signal_init(&surface->signals.destroy);
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	wl_list_init(&surface->frame_callback_list);
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	wl_resource_set_implementation(res, &surface_interface,
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			surface, destroy_surface);
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