Fix software cursors

This commit is contained in:
Drew DeVault 2017-08-14 08:39:21 -04:00
parent de6f32c84e
commit 2facf1df65
4 changed files with 19 additions and 11 deletions

View file

@ -130,7 +130,6 @@ bool wlr_output_set_cursor(struct wlr_output *output,
return true;
}
/*
wlr_log(L_INFO, "Falling back to software cursor");
output->cursor.is_sw = true;
@ -138,18 +137,22 @@ bool wlr_output_set_cursor(struct wlr_output *output,
output->cursor.height = height;
if (!output->cursor.renderer) {
output->cursor.renderer = wlr_gles2_renderer_init();
/* NULL egl is okay given that we are only using pixel buffers */
output->cursor.renderer = wlr_gles2_renderer_init(NULL);
if (!output->cursor.renderer) {
return false;
}
}
if (!output->cursor.texture) {
output->cursor.texture = wlr_render_texture_init(output->cursor.renderer);
if (!output->cursor.texture) {
return false;
}
}
wlr_texture_upload_pixels(output->cursor.texture, WL_SHM_FORMAT_ARGB8888,
stride, width, height, buf);
*/
return false;
return wlr_texture_upload_pixels(output->cursor.texture,
WL_SHM_FORMAT_ARGB8888, stride, width, height, buf);
}
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
@ -172,6 +175,9 @@ void wlr_output_destroy(struct wlr_output *output) {
return;
}
wlr_texture_destroy(output->cursor.texture);
wlr_renderer_destroy(output->cursor.renderer);
output->impl->destroy(output);
for (size_t i = 0; output->modes && i < output->modes->length; ++i) {
struct wlr_output_mode *mode = output->modes->items[i];