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scene: add wlr_scene_subsurface_tree_create
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3 changed files with 226 additions and 0 deletions
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@ -224,4 +224,11 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output);
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bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
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struct wlr_output_layout *output_layout);
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/**
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* Add a node displaying a surface and all of its sub-surfaces to the
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* scene-graph.
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*/
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struct wlr_scene_node *wlr_scene_subsurface_tree_create(
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struct wlr_scene_node *parent, struct wlr_surface *surface);
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#endif
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