scene: constify region APIs

This commit is contained in:
Simon Ser 2022-10-24 13:03:35 +02:00 committed by Simon Zeni
parent c5d79bfb26
commit 2b22a10478
2 changed files with 4 additions and 4 deletions

View file

@ -338,14 +338,14 @@ void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
* the whole buffer node will be damaged.
*/
void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buffer,
struct wlr_buffer *buffer, pixman_region32_t *region);
struct wlr_buffer *buffer, const pixman_region32_t *region);
/**
* Sets the buffer's opaque region. This is an optimization hint used to
* determine if buffers which reside under this one need to be rendered or not.
*/
void wlr_scene_buffer_set_opaque_region(struct wlr_scene_buffer *scene_buffer,
pixman_region32_t *region);
const pixman_region32_t *region);
/**
* Set the source rectangle describing the region of the buffer which will be