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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-12-24 08:56:28 -05:00
output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a wlr_buffer. Use get_cursor_size and get_cursor_formats to create a wlr_buffer that can be used as a cursor. We don't want to pass a wlr_texture because we want to remove as many rendering bits from the backend as possible.
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commit
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10 changed files with 301 additions and 279 deletions
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@ -16,6 +16,11 @@
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#include <wlr/types/wlr_surface.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "backend/backend.h"
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#include "render/allocator.h"
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#include "render/drm_format_set.h"
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#include "render/swapchain.h"
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#include "render/wlr_renderer.h"
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#include "util/global.h"
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#include "util/signal.h"
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@ -385,6 +390,9 @@ void wlr_output_destroy(struct wlr_output *output) {
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wlr_output_cursor_destroy(cursor);
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}
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wlr_swapchain_destroy(output->cursor_swapchain);
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wlr_buffer_unlock(output->cursor_front_buffer);
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if (output->idle_frame != NULL) {
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wl_event_source_remove(output->idle_frame);
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}
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@ -829,8 +837,7 @@ void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
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if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
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assert(output->impl->set_cursor);
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output->impl->set_cursor(output, NULL, 1,
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WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
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output->impl->set_cursor(output, NULL, 0, 0);
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output_cursor_damage_whole(output->hardware_cursor);
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output->hardware_cursor = NULL;
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}
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@ -1001,8 +1008,62 @@ static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
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cursor->visible = visible;
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}
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static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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float scale = cursor->output->scale;
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static struct wlr_drm_format *output_pick_cursor_format(struct wlr_output *output) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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struct wlr_allocator *allocator = backend_get_allocator(output->backend);
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assert(renderer != NULL && allocator != NULL);
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const struct wlr_drm_format_set *render_formats =
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wlr_renderer_get_render_formats(renderer);
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if (render_formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to get render formats");
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return NULL;
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}
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const struct wlr_drm_format_set *display_formats;
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if (output->impl->get_cursor_formats) {
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display_formats =
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output->impl->get_cursor_formats(output, allocator->buffer_caps);
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if (display_formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to get display formats");
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return NULL;
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}
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} else {
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// The backend can display any format
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display_formats = render_formats;
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}
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uint32_t fmt = DRM_FORMAT_ARGB8888;
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const struct wlr_drm_format *render_format =
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wlr_drm_format_set_get(render_formats, fmt);
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if (render_format == NULL) {
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wlr_log(WLR_DEBUG, "Renderer doesn't support format 0x%"PRIX32, fmt);
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return NULL;
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}
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const struct wlr_drm_format *display_format =
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wlr_drm_format_set_get(display_formats, fmt);
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if (display_format == NULL) {
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wlr_log(WLR_DEBUG, "Output doesn't support format 0x%"PRIX32, fmt);
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return NULL;
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}
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struct wlr_drm_format *format =
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wlr_drm_format_intersect(display_format, render_format);
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if (format == NULL) {
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wlr_log(WLR_DEBUG, "Failed to intersect display and render "
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"modifiers for format 0x%"PRIX32, fmt);
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return NULL;
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}
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return format;
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}
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static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor) {
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struct wlr_output *output = cursor->output;
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float scale = output->scale;
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enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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struct wlr_texture *texture = cursor->texture;
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if (cursor->surface != NULL) {
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@ -1010,25 +1071,150 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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scale = cursor->surface->current.scale;
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transform = cursor->surface->current.transform;
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}
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if (texture == NULL) {
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return NULL;
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}
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if (cursor->output->software_cursor_locks > 0) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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if (renderer == NULL) {
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wlr_log(WLR_ERROR, "Failed to get backend renderer");
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return NULL;
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}
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struct wlr_allocator *allocator = backend_get_allocator(output->backend);
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if (allocator == NULL) {
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wlr_log(WLR_ERROR, "Failed to get backend allocator");
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return NULL;
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}
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int width = texture->width;
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int height = texture->height;
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if (output->impl->get_cursor_size) {
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// Apply hardware limitations on buffer size
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output->impl->get_cursor_size(cursor->output, &width, &height);
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if ((int)texture->width > width || (int)texture->height > height) {
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wlr_log(WLR_DEBUG, "Cursor texture too large (%dx%d), "
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"exceeds hardware limitations (%dx%d)", texture->width,
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texture->height, width, height);
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return NULL;
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}
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}
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if (output->cursor_swapchain == NULL ||
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output->cursor_swapchain->width != width ||
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output->cursor_swapchain->height != height) {
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struct wlr_drm_format *format =
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output_pick_cursor_format(output);
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if (format == NULL) {
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wlr_log(WLR_ERROR, "Failed to pick cursor format");
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return NULL;
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}
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wlr_swapchain_destroy(output->cursor_swapchain);
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output->cursor_swapchain = wlr_swapchain_create(allocator,
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width, height, format);
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if (output->cursor_swapchain == NULL) {
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wlr_log(WLR_ERROR, "Failed to create cursor swapchain");
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return NULL;
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}
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}
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struct wlr_buffer *buffer =
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wlr_swapchain_acquire(output->cursor_swapchain, NULL);
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if (buffer == NULL) {
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return NULL;
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}
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if (!wlr_renderer_bind_buffer(renderer, buffer)) {
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wlr_buffer_unlock(buffer);
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return NULL;
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}
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struct wlr_box cursor_box = {
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.width = texture->width * output->scale / scale,
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.height = texture->height * output->scale / scale,
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};
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float output_matrix[9];
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wlr_matrix_identity(output_matrix);
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if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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struct wlr_box tr_size = {
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.width = buffer->width,
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.height = buffer->height,
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};
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wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0);
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wlr_matrix_translate(output_matrix, buffer->width / 2.0,
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buffer->height / 2.0);
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wlr_matrix_transform(output_matrix, output->transform);
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wlr_matrix_translate(output_matrix, - tr_size.width / 2.0,
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- tr_size.height / 2.0);
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}
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float matrix[9];
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wlr_matrix_project_box(matrix, &cursor_box, transform, 0, output_matrix);
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wlr_renderer_begin(renderer, width, height);
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wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0);
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wlr_renderer_end(renderer);
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wlr_renderer_bind_buffer(renderer, NULL);
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return buffer;
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}
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static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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struct wlr_output *output = cursor->output;
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if (!output->impl->set_cursor ||
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output->software_cursor_locks > 0) {
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return false;
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}
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struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
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if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
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// If the cursor was hidden or was a software cursor, the hardware
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// cursor position is outdated
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assert(cursor->output->impl->move_cursor);
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cursor->output->impl->move_cursor(cursor->output,
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(int)cursor->x, (int)cursor->y);
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if (cursor->output->impl->set_cursor(cursor->output, texture,
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scale, transform, cursor->hotspot_x, cursor->hotspot_y, true)) {
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cursor->output->hardware_cursor = cursor;
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return true;
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struct wlr_output_cursor *hwcur = output->hardware_cursor;
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if (hwcur != NULL && hwcur != cursor) {
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return false;
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}
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struct wlr_texture *texture = cursor->texture;
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if (cursor->surface != NULL) {
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// TODO: try using the surface buffer directly
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texture = wlr_surface_get_texture(cursor->surface);
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}
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// If the cursor was hidden or was a software cursor, the hardware
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// cursor position is outdated
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output->impl->move_cursor(cursor->output,
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(int)cursor->x, (int)cursor->y);
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struct wlr_buffer *buffer = NULL;
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if (texture != NULL) {
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buffer = render_cursor_buffer(cursor);
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if (buffer == NULL) {
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wlr_log(WLR_ERROR, "Failed to render cursor buffer");
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return false;
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}
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}
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return false;
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struct wlr_box hotspot = {
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.x = cursor->hotspot_x,
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.y = cursor->hotspot_y,
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};
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wlr_box_transform(&hotspot, &hotspot,
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wlr_output_transform_invert(output->transform),
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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bool ok = output->impl->set_cursor(cursor->output, buffer,
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hotspot.x, hotspot.y);
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if (ok) {
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wlr_buffer_unlock(output->cursor_front_buffer);
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output->cursor_front_buffer = buffer;
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output->hardware_cursor = cursor;
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} else {
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wlr_buffer_unlock(buffer);
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}
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return ok;
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}
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bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
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@ -1130,9 +1316,19 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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if (cursor->output->hardware_cursor != cursor) {
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output_cursor_damage_whole(cursor);
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} else {
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struct wlr_buffer *buffer = cursor->output->cursor_front_buffer;
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struct wlr_box hotspot = {
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.x = cursor->hotspot_x,
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.y = cursor->hotspot_y,
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};
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wlr_box_transform(&hotspot, &hotspot,
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wlr_output_transform_invert(cursor->output->transform),
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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assert(cursor->output->impl->set_cursor);
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cursor->output->impl->set_cursor(cursor->output, NULL,
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1, WL_OUTPUT_TRANSFORM_NORMAL, hotspot_x, hotspot_y, false);
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cursor->output->impl->set_cursor(cursor->output,
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buffer, hotspot.x, hotspot.y);
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}
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return;
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}
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@ -1156,8 +1352,7 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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if (cursor->output->hardware_cursor == cursor) {
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assert(cursor->output->impl->set_cursor);
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cursor->output->impl->set_cursor(cursor->output, NULL, 1,
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WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
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cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
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}
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}
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}
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@ -1219,8 +1414,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
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if (cursor->output->hardware_cursor == cursor) {
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// If this cursor was the hardware cursor, disable it
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if (cursor->output->impl->set_cursor) {
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cursor->output->impl->set_cursor(cursor->output, NULL, 1,
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WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
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cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
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}
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cursor->output->hardware_cursor = NULL;
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}
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